UtBS 3: shorten string to fit UI
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@ -1536,7 +1536,8 @@
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name=turn_$ambush_turn
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delayed_variable_substitution=no
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{NAMED_UNIT 1 (Quenoth Scout) 1 1 (Elven Scout) ( _ "Wounded Elven Scout") (upkeep=free)}
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# po-override: A unit’s name, should be short.
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{NAMED_UNIT 1 (Quenoth Scout) 1 1 (Elven Scout) ( _ "Wounded Scout") (upkeep,random_traits=free,no)}
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[message]
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speaker=Elven Scout
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message=_"Orcs... Not far behind me... From the hills..."
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