dont do replay checkup in set_sconext_synced destructor
Previously it was dont this way because we also wanted a replay chack in case of an end_level_exception which was thrown by check_victory. Since check_victory doesnt throw anymore this is not needed anymore.
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@ -462,7 +462,7 @@ set_scontext_synced::~set_scontext_synced()
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assert(checkup_instance == &*new_checkup_);
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if(!did_final_checkup_)
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{
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do_final_checkup(true);
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//do_final_checkup(true);
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}
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checkup_instance = old_checkup_;
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}
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