Fix the knockback effect for TRoW's WML plague
(and add some horse cantering to boot)
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4 changed files with 20 additions and 0 deletions
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@ -17,6 +17,7 @@ CVS HEAD:
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* terrain improvements
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* New forest tiles
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* fixed the description of traits in the help & tutorial
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* fixed the 'knockback' for WML Plague in TRoW
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Version 0.9.0:
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* user interface improvements:
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@ -348,6 +348,10 @@
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[event]
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name=victory
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[sound]
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name=horse-canter.wav
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[/sound]
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[move_unit_fake]
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type=Knight
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x=40,39,38,37,36,35,34,33,32,31,30
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@ -417,6 +417,10 @@ Enter at Your Own Risk!"
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[event]
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name=victory
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[sound]
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name=horse-canter.wav
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[/sound]
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[move_unit_fake]
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type=Knight
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x=35,34,33,32,31,30
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@ -80,6 +80,15 @@
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[/not]
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[/filter_second]
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[store_unit]
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variable=dead_store
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kill=yes
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[filter]
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x={X}
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y={Y}
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[/filter]
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[/store_unit]
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#ifdef EASY
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[unit]
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description=A Former Friend
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@ -124,5 +133,7 @@
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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{CLEAR_VARIABLE dead_store}
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#endif
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#enddef
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