Update changelog.md
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* Fix macro argument in translatable string
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### Editor
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### Multiplayer
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* Fix Add-on version check error #4055
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### Lua API
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* units.remove_modifications can now remove multiple types of modifications.
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### Packaging
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### Terrain
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### Translations
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### User interface
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### WML Engine
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### Miscellaneous and Bug Fixes
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* Fix various assertion failures on invalid input
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* Fix end credits not showing when a scenario has no [side]s #8090
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## Version 1.17.23
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### Campaigns
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* Fixed occasional bad rendering for blurred/translucent areas
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* Significantly reduced CPU usage when a dialog is open
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* Avoid an assert in `replay::add_start_if_not_there_yet` with corrupt files (issue #7154)
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* Fix Leaders sometimes being removed in controller=null sides in mp campaigns (#7886)
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* fix [store_reachable_locations] when the player has shroud #7891
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## Version 1.17.22
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### Campaigns
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* The implementation of `[allow_undo]` has changed, the behavior should be the same.
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### Miscellaneous and Bug Fixes
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* Asset copyright tracking is now handled in a .csv file, and sanity checked during CI builds.
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* Various fixes to World Conquest multiplayer campaign.
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## Version 1.17.21
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### Campaigns
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