fix indentation

This commit is contained in:
Gunter Labes 2007-12-10 16:20:07 +00:00
parent 6f1f62a740
commit b8fa9f6148

View file

@ -65,21 +65,22 @@ int main(int argc, char** argv)
if(val == "--help" || val == "-h") {
std::cout << "usage: " << argv[0]
<< " [options] [map]\n"
<< " --bpp Set the bits per pixel\n"
<< " --datadir Select the data directory to use\n"
<< " -f, --fullscreen Runs the editor in full screen mode\n"
<< " -h, --help Prints this message and exits\n"
<< " --log-<level>=<domain1>,<domain2>,...\n"
<< " sets the severity level of the log domains.\n"
<< " 'all' can be used to match any log domain.\n"
<< " Available levels: error, warning, info, debug.\n"
<< " By default the 'error' level is used.\n"
<< " --logdomains List defined log domains and exit.\n"
<< " --path Prints the name of the game data directory and exits\n"
<< " --resolution Set the resolution of the window\n"
<< " -v, --version Prints the game's version number and exits\n"
<< " -w, --windowed Runs the editor in windowed mode\n";
<< " [options] [map]\n"
<< " --bpp Set the bits per pixel.\n"
<< " --datadir Select the data directory to use.\n"
<< " -f, --fullscreen Runs the editor in full screen mode.\n"
<< " -h, --help Prints this message and exits.\n"
<< " --log-<level>=<domain1>,<domain2>,...\n"
<< " Sets the severity level of the log domains.\n"
<< " 'all' can be used to match any log domain.\n"
<< " Available levels: error, warning, info, debug.\n"
<< " By default the 'error' level is used.\n"
<< " --logdomains List defined log domains and exit.\n";
<< " --path Prints the name of the game data directory and exits.\n"
<< " -r, --resolution XxY Sets the screen resolution. Example: -r 800x600.\n"
<< " -v, --version Prints the game's version number and exits.\n"
<< " -w, --windowed Runs the editor in windowed mode.\n"
;
return 0;
} else if(val == "--version" || val == "-v") {
std::cout << "Battle for Wesnoth "