Disabled the Dismounted Commander entirely for now.
The unit type, strings and all that still remains.
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8ae4ff36a1
commit
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3 changed files with 17 additions and 98 deletions
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@ -246,6 +246,7 @@
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id=Minister Hylas
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[/recall]
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#ifdef __UNUSED__
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[message]
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speaker=Deoran
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message= _ "My mount will not help me in these rocky paths - I will leave him here at the entrance and proceed on foot."
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@ -255,19 +256,6 @@
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message= _ "That is wise. Speed is less valuable in caves than toughness."
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[/message]
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#ifdef EASY
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[message]
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speaker=narrator
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message= _ "Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot."
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image=wesnoth-icon.png
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[/message]
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[message]
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speaker=narrator
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message= _ "Also, soldiers with the -quick- trait will be useful in the dark."
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image=wesnoth-icon.png
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[/message]
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#endif
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# Transform Deoran into a Foot Commander - thanks to Shadow for the graphics!
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[store_unit]
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@ -315,29 +303,27 @@
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find_vacant=no
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[/unstore_unit]
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[store_unit]
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[filter]
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id=Deoran
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[/filter]
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kill=yes
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variable=deoran_store
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[/store_unit]
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[unstore_unit]
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variable=deoran_store
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find_vacant=no
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[/unstore_unit]
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{CLEAR_VARIABLE deoran_store}
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{FULL_HEAL id=Deoran}
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#endif
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[message]
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speaker=Ethiliel
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message= _ "Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful."
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[/message]
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#ifdef EASY
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[message]
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speaker=narrator
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message= _ "Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot."
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image=wesnoth-icon.png
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[/message]
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[message]
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speaker=narrator
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message= _ "Also, soldiers with the -quick- trait will be useful in the dark."
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image=wesnoth-icon.png
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[/message]
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#endif
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[objectives]
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side=1
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[objective]
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@ -156,77 +156,10 @@
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canrecruit=yes
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[/side]
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[event]
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name=prestart
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[store_unit]
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variable=deoran_store
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kill=yes
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[filter]
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id=Deoran
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[/filter]
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[/store_unit]
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[if]
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[variable]
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name=deoran_store.type
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equals=Dismounted Commander 1
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[/variable]
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[then]
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{VARIABLE deoran_store.type "Junior Commander"}
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{VARIABLE deoran_store.moves 6}
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[/then]
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[/if]
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[if]
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[variable]
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name=deoran_store.type
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equals=Dismounted Commander 2
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[/variable]
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[then]
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{VARIABLE deoran_store.type "Horseman Commander"}
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{VARIABLE deoran_store.moves 7}
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[/then]
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[/if]
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[if]
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[variable]
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name=deoran_store.type
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equals=Dismounted Commander 3
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[/variable]
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[then]
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{VARIABLE deoran_store.type "Mounted General"}
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{VARIABLE deoran_store.moves 8}
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[/then]
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[/if]
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[unstore_unit]
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variable=deoran_store
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find_vacant=yes
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[/unstore_unit]
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[store_unit]
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[filter]
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id=Deoran
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[/filter]
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kill=yes
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variable=deoran_store
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[/store_unit]
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[unstore_unit]
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variable=deoran_store
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find_vacant=no
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[/unstore_unit]
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{CLEAR_VARIABLE deoran_store}
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{FULL_HEAL id=Deoran}
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{GENERIC_UNIT 2 Trapper 6 43}
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[/event]
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[event]
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name=start
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{GENERIC_UNIT 2 Trapper 6 43}
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{NAMED_GENERIC_UNIT 3 (Spearman) 8 6 (Border Guard) (_"Border Guard")} {GUARDIAN}
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{NAMED_GENERIC_UNIT 3 (Spearman) 10 6 (Border Guard) (_"Border Guard")} {GUARDIAN}
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{NAMED_GENERIC_UNIT 3 (Bowman) 10 2 (Border Guard) (_"Border Guard")} {GUARDIAN}
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@ -24,7 +24,7 @@
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[side]
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side=1
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type=Dismounted Commander 1
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type=Horseman Commander
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id=Deoran
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name= _ "Deoran"
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unrenamable=yes
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