Fixed play_controller not joining current event context
Was broken when I moved the GUI2 drawing trigger code to global scope probably.
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@ -174,6 +174,8 @@ play_controller::play_controller(const config& level, saved_game& state_of_game,
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persist_.start_transaction();
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join();
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game_config::add_color_info(level);
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hotkey::deactivate_all_scopes();
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hotkey::set_scope_active(hotkey::SCOPE_GAME);
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