updated changelog

This commit is contained in:
Pauli Manninen 2004-03-15 16:41:57 +00:00
parent dddd0970f5
commit b87e731d58

View file

@ -25,6 +25,7 @@ CVS HEAD:
* Dark Spirit
* Deathmaster
* Demilich
* Nightgaunt
* Elvish Archer and Swordsman made more powerful
* Elvish Marksman, Elvish Sharpshooter and Orcish Archer ranged attack improved
* Gryphon, Evil Necromancer, Lich and Ancient Lich made weaker
@ -61,7 +62,7 @@ CVS HEAD:
* fixed wrapping of text in opening sequence (#7878)
* fixed bug where on large maps, the cursor wouldn't point at the correct hex toward the eastern side of the map
* fixed scroll speeds being set to insane values
* fixed bug where AI could see potential movement of enemy units
* fixed bug where AI could see potential movement of invisible enemy units
* fixed bug where Blackwater Port was easier than it was meant to be on 'normal' level
* fixed crash in maps with fog of war
* fixed transparency issues in dwarven doors graphic