updated changelog
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@ -25,6 +25,7 @@ CVS HEAD:
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* Dark Spirit
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* Deathmaster
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* Demilich
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* Nightgaunt
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* Elvish Archer and Swordsman made more powerful
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* Elvish Marksman, Elvish Sharpshooter and Orcish Archer ranged attack improved
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* Gryphon, Evil Necromancer, Lich and Ancient Lich made weaker
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@ -61,7 +62,7 @@ CVS HEAD:
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* fixed wrapping of text in opening sequence (#7878)
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* fixed bug where on large maps, the cursor wouldn't point at the correct hex toward the eastern side of the map
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* fixed scroll speeds being set to insane values
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* fixed bug where AI could see potential movement of enemy units
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* fixed bug where AI could see potential movement of invisible enemy units
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* fixed bug where Blackwater Port was easier than it was meant to be on 'normal' level
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* fixed crash in maps with fog of war
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* fixed transparency issues in dwarven doors graphic
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