delete commented terrain graphics rules that have working replacements
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1 changed files with 1 additions and 11 deletions
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@ -366,8 +366,7 @@
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{TERRAIN_BASE_RANDOM Qxua chasm/abyss}
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{TERRAIN_BASE Qx* chasm/depths}
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#{TERRAIN_BASE_RANDOM Ql,Qlf unwalkable/lava}
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{ANIMATED_WATER_15 (Ql,Qlf) () 150 unwalkable/lava}
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{ANIMATED_WATER_15 Ql,Qlf () 150 unwalkable/lava}
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{OVERLAY_RANDOM_L Wwr,Wwrt,Wwrg -320 water/reef}
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@ -438,15 +437,6 @@
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# water animation under swamp is not really visible, so we disable it for now
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{TERRAIN_BASE_SINGLEHEX_B (S*) ANIMATION_01 swamp/water}
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#temporary disabled normal multihex macro
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#{TERRAIN_BASE_B Wo ANIMATION_15 water/ocean}
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#{TERRAIN_BASE_B Ww,Wwf,Wwr ANIMATION_15 water/coast}
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#{TERRAIN_BASE_B Wwt ANIMATION_15 water/coast-tropical}
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#{TERRAIN_BASE_B Ss ANIMATION_15 swamp/water}
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# Castle base terrains
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