delete commented terrain graphics rules that have working replacements

This commit is contained in:
Simon Forsyth 2011-10-25 00:54:40 +00:00
parent e0d178640b
commit b8632d7316

View file

@ -366,8 +366,7 @@
{TERRAIN_BASE_RANDOM Qxua chasm/abyss}
{TERRAIN_BASE Qx* chasm/depths}
#{TERRAIN_BASE_RANDOM Ql,Qlf unwalkable/lava}
{ANIMATED_WATER_15 (Ql,Qlf) () 150 unwalkable/lava}
{ANIMATED_WATER_15 Ql,Qlf () 150 unwalkable/lava}
{OVERLAY_RANDOM_L Wwr,Wwrt,Wwrg -320 water/reef}
@ -438,15 +437,6 @@
# water animation under swamp is not really visible, so we disable it for now
{TERRAIN_BASE_SINGLEHEX_B (S*) ANIMATION_01 swamp/water}
#temporary disabled normal multihex macro
#{TERRAIN_BASE_B Wo ANIMATION_15 water/ocean}
#{TERRAIN_BASE_B Ww,Wwf,Wwr ANIMATION_15 water/coast}
#{TERRAIN_BASE_B Wwt ANIMATION_15 water/coast-tropical}
#{TERRAIN_BASE_B Ss ANIMATION_15 swamp/water}
# Castle base terrains