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changelog.md
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changelog.md
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* Eastern Invasion
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* Fixed some Lua errors in S05.
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* In 'Captured', fixed units incorrectly costing upkeep after leveling up.
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* Northern Rebirth:
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* S02_01 Infested Caves: keep side 8 AI leader from wandering off too far
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and ending up on a keep with only one hex for recruiting
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* Secrets of the Ancients
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* Fixed several inconsistently spelled names.
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* The Hammer of Thursagan
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* Fixed: unit halo remained after undoing a recall (issue #3065).
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* [change_theme] no longer causes a Lua error when theme= is not specified
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instead of explicitly set to an empty string.
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* Lua random map generator: fixed error when flipping map; specifically this
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also fixes an assert at the start of HttT S7 (Sceptre of Fire) that had a
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50% chance of being triggered
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* Experimental AI: fixed recruiting not working on maps without enemies, such
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as the first two turns of Dark Forecast
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* Experimental AI: fixed recruiting evaluations sometimes not being updated
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* Replaced deprecated Lua code and all remaining uses of FOREACH and MESSAGE
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macros
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## Version 1.13.12
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### Security fixes
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