SoF: convert unit WML to new syntax
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3 changed files with 19 additions and 67 deletions
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@ -55,6 +55,8 @@ Version 1.11.6+dev:
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* Liberty:
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* New AI for wolf riders in "The Raid"
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* Converted animation WML to the new syntax
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* Sceptre of Fire:
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* Converted animation WML to the new syntax
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* Engine:
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* CampaignWML support for MP including difficulties, extra defines etc.
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* Use the same codepath to initialize every MP campaign's scenario, thus
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@ -62,8 +62,7 @@
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[/filter]
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start_time=0
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[frame]
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duration=1000
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image=units/dwarves/miner-laden.png
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image=units/dwarves/miner-laden.png:1000
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[/frame]
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[/standing_anim]
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@ -83,8 +82,7 @@
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[/filter]
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start_time=0
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[frame]
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duration=1000
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image=units/dwarves/miner.png
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image=units/dwarves/miner.png:1000
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[/frame]
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[/standing_anim]
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[attack_anim]
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@ -102,30 +100,15 @@
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[/or]
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[/not]
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[/filter]
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start_time=-350
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offset=0.0~0.3,0.3~0.5,0.5~0.6,0.6~0.5,0.5~0.3,0.3~0.0
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[frame]
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begin=-350
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end=-100
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image=units/dwarves/miner.png
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image=units/dwarves/miner.png:250
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[/frame]
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{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
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[frame]
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image=units/dwarves/miner.png:350
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=250
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image=units/dwarves/miner.png
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sound=axe.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=250
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image=units/dwarves/miner.png
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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@ -140,29 +123,14 @@
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role=has_gold
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[/or]
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[/filter]
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start_time=-350
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offset=0.0~0.3,0.3~0.5,0.5~0.6,0.6~0.5,0.5~0.3,0.3~0.0
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[frame]
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begin=-350
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end=-100
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image=units/dwarves/miner-laden.png
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image=units/dwarves/miner-laden.png:250
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[/frame]
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{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
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[frame]
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image=units/dwarves/miner-laden.png:350
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-100
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end=250
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image=units/dwarves/miner-laden.png
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sound=axe.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-100
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end=250
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image=units/dwarves/miner-laden.png
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sound={SOUND_LIST:MISS}
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[/frame]
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[/else]
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[/attack_anim]
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[/unit_type]
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@ -33,31 +33,13 @@
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[filter_attack]
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name=sword
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[/filter_attack]
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start_time=-200
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[frame]
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begin=-200
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end=-125
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image="units/heroes/haldric-ii-sword-1.png"
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[/frame]
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[frame]
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begin=-125
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end=-50
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image="units/heroes/haldric-ii-sword-2.png"
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image="units/heroes/haldric-ii-sword-[1~4].png:[75*2,150,75]"
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[/frame]
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{SOUND:HIT_AND_MISS sword-1.ogg {SOUND_LIST:MISS} -100}
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[frame]
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begin=-50
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end=100
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image="units/heroes/haldric-ii-sword-3.png"
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[/frame]
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[frame]
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begin=100
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end=175
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image="units/heroes/haldric-ii-sword-4.png"
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[/frame]
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[frame]
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begin=175
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end=200
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image="units/heroes/haldric-ii.png"
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image="units/heroes/haldric-ii.png:25"
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[/frame]
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[/attack_anim]
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[/unit_type]
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