wmlindent pass on data/multiplayer/

This commit is contained in:
Ignacio R. Morelle 2014-07-02 21:42:31 -04:00
parent 3a782bfcc3
commit b79e531bf0
2 changed files with 2 additions and 2 deletions

View file

@ -1018,7 +1018,7 @@ Note: You need to use the default map settings for the scenario to work right."
no_leader=yes
controller="ai"
village_gold=1
#ifdef MULTIPLAYER_2P_DARK_FORECAST_LOAD
#ifdef MULTIPLAYER_2P_DARK_FORECAST_LOAD
[unit]
type=Ancient Lich
canrecruit=yes

View file

@ -28,7 +28,7 @@
description= _ "Players must forge strange alliances with the local inhabitants, in order to survive on this most unusual of islands. Designed by Doc Paterson."
map_data="{multiplayer/maps/2p_Hornshark_Island.map}"
random_start_time="no"
define=MULTIPLAYER_HORNSHARK_ISLAND_LOAD
define=MULTIPLAYER_HORNSHARK_ISLAND_LOAD
#ifdef MULTIPLAYER_HORNSHARK_ISLAND_LOAD
{DEFAULT_SCHEDULE_MORNING}