wmlindent pass on data/multiplayer/
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2 changed files with 2 additions and 2 deletions
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@ -1018,7 +1018,7 @@ Note: You need to use the default map settings for the scenario to work right."
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no_leader=yes
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controller="ai"
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village_gold=1
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#ifdef MULTIPLAYER_2P_DARK_FORECAST_LOAD
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#ifdef MULTIPLAYER_2P_DARK_FORECAST_LOAD
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[unit]
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type=Ancient Lich
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canrecruit=yes
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@ -28,7 +28,7 @@
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description= _ "Players must forge strange alliances with the local inhabitants, in order to survive on this most unusual of islands. Designed by Doc Paterson."
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map_data="{multiplayer/maps/2p_Hornshark_Island.map}"
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random_start_time="no"
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define=MULTIPLAYER_HORNSHARK_ISLAND_LOAD
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define=MULTIPLAYER_HORNSHARK_ISLAND_LOAD
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#ifdef MULTIPLAYER_HORNSHARK_ISLAND_LOAD
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{DEFAULT_SCHEDULE_MORNING}
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