Changed: Default man installation directory.
The new directory confirms to FHS (based on patch #3138).
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3 changed files with 6 additions and 1 deletions
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@ -53,9 +53,9 @@ include(SearchForStuff)
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#Path options
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set(BINDIR "bin" CACHE STRING "Where to install binaries")
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set(MANDIR "man" CACHE STRING "Where to install manpages")
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set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
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set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
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set(MANDIR "${DATAROOTDIR}/man" CACHE STRING "Where to install manpages")
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set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
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set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
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@ -25,6 +25,10 @@ Some of the changes are not compatible, but still work due to the compatibility
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Some of the changes in interpreter are not compatible but don't have a compatibility mode.
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[/section]
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[section="CMake installation"]
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Default man installation directory now confirms to FHS.
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[/section]
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[section="Another Change"]
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[/section]
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@ -102,6 +102,7 @@ Version 1.11.0-svn:
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* Show base terrain description if none for overlay (bug #19411)
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* Added wesmage tool to test SDL image manipulation functions.
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* Fixed: A possible NULL-pointer deference in get_unit_type_function.
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* Changed: Default man installation directory now confirms to FHS.
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Version 1.10.0:
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* Campaigns:
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