Changed: Default man installation directory.

The new directory confirms to FHS (based on patch #3138).
This commit is contained in:
Mark de Wever 2012-02-18 13:00:27 +00:00
parent 3bd183450a
commit b79a56c69a
3 changed files with 6 additions and 1 deletions

View file

@ -53,9 +53,9 @@ include(SearchForStuff)
#Path options
set(BINDIR "bin" CACHE STRING "Where to install binaries")
set(MANDIR "man" CACHE STRING "Where to install manpages")
set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
set(MANDIR "${DATAROOTDIR}/man" CACHE STRING "Where to install manpages")
set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")

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@ -25,6 +25,10 @@ Some of the changes are not compatible, but still work due to the compatibility
Some of the changes in interpreter are not compatible but don't have a compatibility mode.
[/section]
[section="CMake installation"]
Default man installation directory now confirms to FHS.
[/section]
[section="Another Change"]
[/section]

View file

@ -102,6 +102,7 @@ Version 1.11.0-svn:
* Show base terrain description if none for overlay (bug #19411)
* Added wesmage tool to test SDL image manipulation functions.
* Fixed: A possible NULL-pointer deference in get_unit_type_function.
* Changed: Default man installation directory now confirms to FHS.
Version 1.10.0:
* Campaigns: