New melee animation for skeleton.

This commit is contained in:
Richard Kettering 2008-09-17 17:52:25 +00:00
parent a806efa0a8
commit b6d00b6849
12 changed files with 21 additions and 25 deletions

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@ -17,7 +17,7 @@
usage=fighter
description= _ "Skeletons are warriors who have been slain in battle and brought back by dark magics. Nearly mindless, and unwavering in their purpose, they fear neither pain, nor death, and their mere presence will often frighten away any who would challenge their master."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
die_sound={SOUND_LIST:SKELETON_DIE}
{DEFENSE_ANIM "units/undead-skeletal/skeleton-defend.png" "units/undead-skeletal/skeleton.png" {SOUND_LIST:SKELETON_HIT} }
{DEFENSE_ANIM "units/undead-skeletal/skeleton-defend-2.png" "units/undead-skeletal/skeleton-defend-1.png" {SOUND_LIST:SKELETON_HIT} }
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
@ -158,43 +158,39 @@
[filter_attack]
name=axe
[/filter_attack]
offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
start_time=-250
[frame]
begin=-200
end=-175
image="units/undead-skeletal/skeleton.png"
[/frame]
[frame]
begin=-175
end=-75
image="units/undead-skeletal/skeleton-attack.png"
duration=150
image="units/undead-skeletal/skeleton-attack-1.png"
[/frame]
[if]
hits=no
hits=yes
[frame]
begin=-75
end=75
image="units/undead-skeletal/skeleton-attackb.png"
sound={SOUND_LIST:MISS}
duration=100
image="units/undead-skeletal/skeleton-attack-2.png"
sound=axe.ogg
[/frame]
[/if]
[else]
hits=yes
hits=no
[frame]
begin=-75
end=75
image="units/undead-skeletal/skeleton-attackb.png"
sound=axe.ogg
duration=100
image="units/saurians/skeleton-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=75
end=150
image="units/undead-skeletal/skeleton-defend.png"
duration=100
image="units/undead-skeletal/skeleton-attack-3.png"
[/frame]
[frame]
begin=150
end=200
image="units/undead-skeletal/skeleton.png"
duration=90
image="units/undead-skeletal/skeleton-attack-4.png"
[/frame]
[frame]
duration=80
image="units/undead-skeletal/skeleton-attack-5.png"
[/frame]
[/attack_anim]
[/unit_type]