made 'Scepter of Fire' only winnable by getting the Scepter ...
... not by killing all enemies
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@ -12,7 +12,7 @@ next_scenario=A_Choice_Must_Be_Made
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id=Sceptre
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map=sceptre
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turns=60
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explicit_endlevel=yes
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victory_when_enemies_defeated=no
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{UNDERGROUND}
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