SotBE S3: Don't put two [endlevel]s in the same event
In case this event was fired, a lua warning was displayed on the screen.
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1 changed files with 7 additions and 7 deletions
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@ -371,15 +371,15 @@
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speaker=Blemaker
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message= _ "My son! I should have never brought him to this fight. Now we return to our caverns, and we never return."
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[/message]
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[endlevel]
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result=defeat
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[/endlevel]
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[/then]
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[else]
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[message]
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speaker="Kapou'e"
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message= _ "The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope."
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[/message]
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[/else]
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[/if]
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[message]
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speaker="Kapou'e"
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message= _ "The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope."
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[/message]
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[endlevel]
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result=defeat
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[/endlevel]
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