Rename src/lua/*.h to src/lua/wrapper_*.h

These will be changed to conditionally include system Lua headers,
e.g. "lua.h", instead of submodule Lua headers, e.g. "module/lua/lua.h".
If a header named "lua.h" includes "lua.h", the build will fail due to
recursion.

This can't be solved using angle brackets to include system headers,
because macos builds won't find them:

    In file included from /Users/runner/work/wesnoth/wesnoth/src/ai/registry.cpp:30:
    In file included from /Users/runner/work/wesnoth/wesnoth/src/ai/composite/aspect.hpp:24:
    In file included from /Users/runner/work/wesnoth/wesnoth/src/ai/lua/lua_object.hpp:25:
    /Users/runner/work/wesnoth/wesnoth/src/lua/lua.h:4:14: error: 'lua.h' file not found with <angled> include; use "quotes" instead
        #include <lua.h>
                 ^~~~~~~
                 "lua.h"

Renamed with (requires GNU sed):

    $ for f in src/lua/*.h; do
    >     git mv "${f}" "src/lua/wrapper_${f#src/lua/}";
    > done
    $ git grep -El -- '#[ \t]*include[ \t]+"lua/[^"]+[.]h"' src | \
    > xargs sed -Ei -- '
    > s|(#[ \t]*include[ \t]+"lua/)(lua[.]h")(            )?|\1wrapper_\2|;
    > s|(#[ \t]*include[ \t]+"lua/)(lualib[.]h")(         )?|\1wrapper_\2|;
    > s|(#[ \t]*include[ \t]+"lua/)(lauxlib[.]h")(        )?|\1wrapper_\2|;
    > '
This commit is contained in:
P. J. McDermott 2024-01-30 06:29:51 -05:00 committed by Pentarctagon
parent 78d3b0c05c
commit b5d073a2ad
38 changed files with 36 additions and 36 deletions

View file

@ -24,7 +24,7 @@
#include "ai/manager.hpp"
#include "game_board.hpp"
#include "log.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "map/map.hpp"
#include "pathfind/pathfind.hpp"
#include "resources.hpp"

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@ -16,7 +16,7 @@
#include "ai/lua/aspect_advancements.hpp"
#include "log.hpp" // for LOG_STREAM, logger, etc
#include "lua/lauxlib.h" // for luaL_ref, LUA_REFNIL, lua_isstring, etc
#include "lua/wrapper_lauxlib.h" // for luaL_ref, LUA_REFNIL, lua_isstring, etc
#include "map/location.hpp" // for map_location
#include "serialization/string_utils.hpp" // for split
#include "units/unit.hpp"

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@ -44,7 +44,7 @@
#include "ai/composite/contexts.hpp"
#include "ai/default/aspect_attacks.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_ai_engine_lua("ai/engine/lua");
#define LOG_LUA LOG_STREAM(info, log_ai_engine_lua)

View file

@ -24,7 +24,7 @@
#include "scripting/lua_common.hpp"
#include "resources.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
namespace ai {

View file

@ -22,7 +22,7 @@
#include "config.hpp"
#include "log.hpp"
#include "lua/lua.h"
#include "lua/wrapper_lua.h"
#include "map/location.hpp"
#include "resources.hpp"
#include "scripting/lua_common.hpp"

View file

@ -34,7 +34,7 @@
#include <fstream>
#include <iomanip>
#include "lua/lua.h"
#include "lua/wrapper_lua.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>

View file

@ -50,7 +50,7 @@
#include <boost/range/adaptors.hpp>
#include <SDL2/SDL.h>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
struct lua_State;

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@ -17,7 +17,7 @@
#pragma once
#include "lua/lualib.h"
#include "lua/wrapper_lualib.h"
void ds(lua_State *L, const bool verbose_table = true);

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@ -126,7 +126,7 @@
#include <algorithm>
#include <vector> // for vector, etc
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include "lua/lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
#include "lua/wrapper_lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
#ifdef DEBUG_LUA
#include "scripting/debug_lua.hpp"

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@ -15,7 +15,7 @@
#include "lua_audio.hpp"
#include "log.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "scripting/lua_common.hpp"
#include "scripting/push_check.hpp"
#include "sound.hpp"

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@ -16,7 +16,7 @@
#include "scripting/lua_color.hpp"
#include "scripting/lua_common.hpp"
#include "scripting/push_check.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "log.hpp"
#include "game_config.hpp"

View file

@ -39,7 +39,7 @@
#include <new> // for operator new
#include <string> // for string, basic_string
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static const char gettextKey[] = "gettext";
static const char vconfigKey[] = "vconfig";

View file

@ -20,7 +20,7 @@
#include <sstream>
#include <string>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "scripting/lua_common.hpp" // for new(L)
static lg::log_domain log_scripting_lua("scripting/lua");

View file

@ -21,7 +21,7 @@
#include "scripting/lua_team.hpp"
#include "scripting/lua_unit_attacks.hpp"
#include "scripting/lua_unit_type.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "formula/callable_objects.hpp"
#include "formula/formula.hpp"
#include "variable.hpp"

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@ -50,7 +50,7 @@
#include <utility>
#include <vector>
#include "lua/lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
#include "lua/wrapper_lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
static lg::log_domain log_scripting_lua("scripting/lua");
#define ERR_LUA LOG_STREAM(err, log_scripting_lua)

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@ -59,8 +59,8 @@
#include <vector>
#include <numeric>
#include "lua/lauxlib.h"
#include "lua/lualib.h"
#include "lua/wrapper_lauxlib.h"
#include "lua/wrapper_lualib.h"
static lg::log_domain log_scripting_lua("scripting/lua");
static lg::log_domain log_user("scripting/lua/user");

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@ -23,7 +23,7 @@
#include <string>
#include <utility>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
namespace lua_map_location {

View file

@ -19,7 +19,7 @@
#include "random.hpp"
#include "SDL2/SDL_timer.h" // for SDL_GetTicks
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include <cstdio>
#include <cmath>

View file

@ -14,7 +14,7 @@
#pragma once
#include "lua/lua.h"
#include "lua/wrapper_lua.h"
#include "map/location.hpp"
#include "pathfind/pathfind.hpp"

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@ -16,7 +16,7 @@
#include "scripting/lua_preferences.hpp"
#include "config.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "preferences/advanced.hpp"
#include "preferences/general.hpp"
#include "scripting/lua_common.hpp"

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@ -23,7 +23,7 @@
#include <string>
#include <cstring>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
/**
* Implementation for a lua reference to a race,

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@ -23,7 +23,7 @@
#include <new>
#include <string>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_lua("scripting/lua");
#define ERR_LUA LOG_STREAM(err, log_lua)

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@ -23,7 +23,7 @@
#include <boost/algorithm/string/trim.hpp>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
namespace lua_stringx {

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@ -26,7 +26,7 @@
#include <string>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
/**
* Implementation for a lua reference to a team,

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@ -33,7 +33,7 @@
#include <boost/dynamic_bitset.hpp>
#include <boost/range/iterator_range.hpp>
#include <unordered_map>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_scripting_lua_mapgen("scripting/lua/mapgen");
#define LOG_LMG LOG_STREAM(info, log_scripting_lua_mapgen)

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@ -27,7 +27,7 @@
#include "game_board.hpp"
#include "play_controller.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_scripting_lua("scripting/lua");
#define LOG_LUA LOG_STREAM(info, log_scripting_lua)

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@ -31,7 +31,7 @@
#include "game_version.hpp"
#include "deprecation.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_scripting_lua("scripting/lua");
#define LOG_LUA LOG_STREAM(info, log_scripting_lua)

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@ -24,7 +24,7 @@
#include "units/attack_type.hpp"
#include "utils/const_clone.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include <type_traits>

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@ -23,7 +23,7 @@
#include <string>
#include <cstring>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
/**
* Implementation for a lua reference to a unit_type.

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@ -25,7 +25,7 @@
#include "scripting/push_check.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include <type_traits>

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@ -55,7 +55,7 @@
#include <utility>
#include <vector>
#include "lua/lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
#include "lua/wrapper_lauxlib.h" // for luaL_checkinteger, lua_setfield, etc
static lg::log_domain log_scripting_lua("scripting/lua");
#define ERR_LUA LOG_STREAM(err, log_scripting_lua)

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@ -51,7 +51,7 @@
#include <utility>
#include <vector>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
static lg::log_domain log_scripting_lua("scripting/lua");
#define ERR_LUA LOG_STREAM(err, log_scripting_lua)

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@ -25,7 +25,7 @@
#include <fstream>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
namespace lua_wml {

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@ -30,7 +30,7 @@
#include <string>
#include <functional>
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "scripting/push_check.hpp"
#include "generators/default_map_generator_job.hpp"

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@ -17,7 +17,7 @@
#include "scripting/lua_common.hpp"
#include "scripting/lua_widget.hpp"
#include "lua/lauxlib.h"
#include "lua/wrapper_lauxlib.h"
#include "global.hpp"
#include "tstring.hpp"
#include "map/location.hpp"