Speed up upconvert's keep handling slightly.
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1 changed files with 7 additions and 13 deletions
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@ -16,8 +16,8 @@
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# 2. If the messages look good, run without --dryrun; the old content
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# will be left in backup files with a -bak extension.
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# 3. Eyeball the changes with the --diff option.
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# 4. Use macroscope, with a directory path including the Wesnoth mainline WML,
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# to check that you have no unresolved references.
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# 4. Use macroscope, with a directory list including the Wesnoth mainline WML
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# as first argument, to check that you have no unresolved references.
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# 5. Test the conversion.
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# 6. Use either --clean to remove the -bak files or --revert to
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# undo the conversion.
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@ -339,23 +339,17 @@ def maptransform1(input, baseline, inmap, y):
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a = adj[i];
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if not a in conversion1:
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raise maptransform_error(0, input, baseline, (x, y),
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"error in adjacent hexes")
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"error, %s in adjacent hexes" % a)
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sys.exit(1)
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ca = conversion1[a]
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if ca.startswith("C"): #this is a castle hex
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hexcount[ca] = hexcount.get(ca, 0) + 1
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maxc = 0;
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maxk = "Ch";
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# Next line is a hack to make this code pass
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# regression testing against the Perl
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# original. Without the sort, when there are
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# two terrain types that occur in equal
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# numbers greater than any others, which one
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# gets picked will be randomly dependent on
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# Python's dictionary hash function.
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sorted = hexcount.keys()
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sorted.sort()
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for k in sorted:
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# Note: if two kinds of terrain tie for most instances adjacent,
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# which one dominates will be a pseudorandom artifact of
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# Python's hash function.
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for k in hexcount.keys():
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if hexcount[k] > maxc:
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maxc = hexcount[k]
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maxk = k
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