Removed availability of debug mode in mp_debug mode,
...as requested in bug #17412.
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1 changed files with 1 additions and 1 deletions
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@ -3356,7 +3356,7 @@ void console_handler::do_turn_limit()
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}
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void console_handler::do_debug() {
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if (network::nconnections() == 0 || game_config::mp_debug) {
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if (network::nconnections() == 0 /*|| game_config::mp_debug*/) {
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print(get_cmd(), _("Debug mode activated!"));
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game_config::debug = true;
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} else {
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