Update callable_objects.cpp

This commit is contained in:
Toom 2024-08-13 16:03:18 +03:00 committed by Celtic Minstrel
parent 06350c9ad8
commit b559549501

View file

@ -109,6 +109,10 @@ variant attack_type_callable::get_value(const std::string& key) const
return variant(att_->movement_used());
} else if(key == "attacks_used") {
return variant(att_->attacks_used());
} else if(key == "min_range") {
return variant(att_->min_range());
} else if(key == "max_range") {
return variant(att_->max_range());
} else if(key == "specials" || key == "special") {
std::vector<variant> res;
@ -138,6 +142,8 @@ void attack_type_callable::get_inputs(formula_input_vector& inputs) const
add_input(inputs, "attacks_used");
add_input(inputs, "attack_weight");
add_input(inputs, "defense_weight");
add_input(inputs, "min_range");
add_input(inputs, "max_range");
add_input(inputs, "specials");
}