Campaign Dialog: fixed mods menu not reflecting already toggled mods

This commit is contained in:
Charles Dang 2017-04-30 20:42:26 +11:00
parent 7e1caca082
commit b5168508de

View file

@ -181,6 +181,7 @@ void campaign_selection::pre_show(window& window)
}
mods_menu.set_values(mod_menu_values);
mods_menu.select_options(mod_states_);
mods_menu.set_callback_toggle_state_change(std::bind(&campaign_selection::mod_toggled, this, std::ref(window)));
} else {
mods_menu.set_active(false);