Remove an obsolete function possibly causing hp/xp bars...
...a bugs with fullscreen toggle on windows. But this is still unclear.
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3 changed files with 0 additions and 5 deletions
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@ -1446,7 +1446,6 @@ void display::set_zoom(int amount)
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zoom_ = new_zoom;
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bounds_check_position();
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zoom_redraw_hook();
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image::set_zoom(zoom_);
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map_labels_.recalculate_labels();
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redraw_background_ = true;
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@ -371,8 +371,6 @@ protected:
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void draw_minimap();
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virtual void zoom_redraw_hook() {};
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enum ADJACENT_TERRAIN_TYPE { ADJACENT_BACKGROUND, ADJACENT_FOREGROUND, ADJACENT_FOGSHROUD };
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std::vector<surface> get_terrain_images(const gamemap::location &loc,
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@ -210,8 +210,6 @@ private:
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game_display(const game_display&);
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void operator=(const game_display&);
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void zoom_redraw_hook() {energy_bar_rects_.clear();}
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void draw_sidebar();
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void draw_game_status();
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