DiD S2: updated gameplay
This commit is contained in:
parent
30b86607bd
commit
b4689640b5
1 changed files with 12 additions and 12 deletions
|
@ -5,7 +5,7 @@
|
|||
name= _ "Peaceful Valley"
|
||||
map_data="{campaigns/Descent_Into_Darkness/maps/02_Peaceful_Valley.map}"
|
||||
victory_when_enemies_defeated=no
|
||||
{TURNS 29 26 23}
|
||||
{TURNS 19 17 15}
|
||||
next_scenario=03_A_Haunting_in_Winter
|
||||
|
||||
{DEFAULT_SCHEDULE_MORNING}
|
||||
|
@ -33,7 +33,7 @@
|
|||
side=1
|
||||
controller=human
|
||||
recruit=Walking Corpse,Vampire Bat
|
||||
{GOLD 120 100 80}
|
||||
{GOLD 90 80 70}
|
||||
team_name=good
|
||||
user_team_name= _ "Malin Keshar"
|
||||
{FLAG_VARIANT undead}
|
||||
|
@ -46,7 +46,7 @@
|
|||
facing=nw
|
||||
|
||||
[unit]
|
||||
x,y=15,16
|
||||
x,y=15,12
|
||||
facing=nw
|
||||
|
||||
# wmllint: recognize Darken Volk
|
||||
|
@ -59,7 +59,7 @@
|
|||
side=2
|
||||
controller=ai
|
||||
recruit=Goblin Rouser,Goblin Impaler,Wolf Rider
|
||||
{GOLD 70 90 110}
|
||||
{GOLD 35 50 65}
|
||||
team_name=goblins
|
||||
user_team_name= _ "Goblins"
|
||||
{FLAG_VARIANT6 ragged}
|
||||
|
@ -108,7 +108,7 @@
|
|||
[/objectives]
|
||||
|
||||
[item]
|
||||
x,y=8,3
|
||||
x,y=8,2
|
||||
image=terrain/castle/encampment/tent2.png
|
||||
[/item]
|
||||
[/event]
|
||||
|
@ -272,10 +272,10 @@
|
|||
[/event]
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
name=enter hex
|
||||
[filter]
|
||||
side=1
|
||||
x,y=15,11
|
||||
x,y=13-19,8-10
|
||||
[/filter]
|
||||
|
||||
[message]
|
||||
|
@ -289,7 +289,7 @@
|
|||
[filter]
|
||||
id=Darken Volk,Malin Keshar
|
||||
[filter_location]
|
||||
terrain=Ss
|
||||
terrain=Ss,Ss^*,Sm,Sm^*
|
||||
[/filter_location]
|
||||
[/filter]
|
||||
|
||||
|
@ -299,20 +299,20 @@
|
|||
[/message]
|
||||
|
||||
[scroll_to]
|
||||
x,y=17,8
|
||||
x,y=19,6
|
||||
[/scroll_to]
|
||||
|
||||
{GENERIC_UNIT 1 Ghoul 19 7}
|
||||
{GENERIC_UNIT 1 Ghoul 19 6}
|
||||
[+unit]
|
||||
facing=sw
|
||||
[/unit]
|
||||
|
||||
{GENERIC_UNIT 1 Ghoul 17 9}
|
||||
{GENERIC_UNIT 1 Ghoul 20 5}
|
||||
[+unit]
|
||||
facing=sw
|
||||
[/unit]
|
||||
|
||||
{GENERIC_UNIT 1 Ghoul 17 8}
|
||||
{GENERIC_UNIT 1 Ghoul 20 6}
|
||||
[+unit]
|
||||
facing=sw
|
||||
[/unit]
|
||||
|
|
Loading…
Add table
Reference in a new issue