Updated the Frontier Baroness AnimationWML

This commit is contained in:
Bär Halberkamp 2013-10-14 18:31:07 +02:00
parent ef7c7bb978
commit b44ae0634a

View file

@ -24,67 +24,40 @@
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
[defend]
hits=miss
[frame]
begin=-126
end=-125
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess.png:1"
[/frame]
[frame]
begin=-125
end=-42
image="units/neutral-outlaw-princess-defend-1-1.png"
image="units/neutral-outlaw-princess-defend-1-[1,2,1].png:[83,83,84]"
[/frame]
[frame]
begin=-42
end=41
image="units/neutral-outlaw-princess-defend-1-2.png"
[/frame]
[frame]
begin=41
end=125
image="units/neutral-outlaw-princess-defend-1-1.png"
[/frame]
[frame]
begin=125
end=126
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess.png:100"
[/frame]
[/defend]
[defend]
hits=hit
start_time=-126
sound_start_time=-125
[frame]
begin=-126
end=-125
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess.png:1,units/neutral-outlaw-princess-defend.png:250,units/neutral-outlaw-princess.png:1"
[/frame]
[frame]
begin=-125
end=125
image="units/neutral-outlaw-princess-defend.png"
[sound_frame]
sound={SOUND_LIST:HUMAN_FEMALE_HIT}
[/frame]
[frame]
begin=125
end=126
image="units/neutral-outlaw-princess.png"
[/frame]
[/sound_frame]
[/defend]
[defend]
hits=kill
start_time=-126
[frame]
begin=-126
end=-125
image="units/neutral-outlaw-princess.png"
[/frame]
[frame]
begin=-125
end=125
image="units/neutral-outlaw-princess-defend.png"
[/frame]
[frame]
begin=125
end=126
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess.png:1,units/neutral-outlaw-princess-defend.png:250,units/neutral-outlaw-princess.png:1"
[/frame]
[/defend]
[attack]
@ -109,74 +82,49 @@
[filter_attack]
name=sling
[/filter_attack]
start_time=-400
sound_start_time=-400
offset=0.0
[if]
hits=yes
{MISSILE_FRAME_STONE_HIT 8 -8}
[frame]
begin=-400
end=-150
image="units/neutral-outlaw-princess-attack-sling1.png"
[sound_frame]
sound=sling.ogg
[/frame]
[/sound_frame]
[/if]
[else]
hits=no
{MISSILE_FRAME_STONE_MISS 8 -8}
[frame]
begin=-400
end=-150
image="units/neutral-outlaw-princess-attack-sling1.png"
[sound_frame]
sound=sling-miss.ogg
[/frame]
[/sound_frame]
[/else]
[frame]
begin=-150
end=50
image="units/neutral-outlaw-princess-attack-sling2.png"
image="units/neutral-outlaw-princess-attack-sling[1~2].png:[250,200]"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=staff
[/filter_attack]
start_time=-225
[frame]
begin=-175
end=-150
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess.png:75"
[/frame]
[frame]
begin=-150
end=-75
image="units/neutral-outlaw-princess-attack-staff1.png"
[/frame]
[if]
hits=no
[frame]
begin=-75
end=100
image="units/neutral-outlaw-princess-attack-staff2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/if]
[else]
hits=yes
[frame]
begin=-75
end=100
image="units/neutral-outlaw-princess-attack-staff2.png"
sound=staff.wav
[/frame]
[/else]
[frame]
begin=100
end=150
image="units/neutral-outlaw-princess-defend-1-2.png"
image="units/neutral-outlaw-princess-attack-staff[1~2].png:[75,175]"
[/frame]
[frame]
begin=150
end=175
image="units/neutral-outlaw-princess.png"
image="units/neutral-outlaw-princess-defend-1-2.png:50"
[/frame]
[frame]
image="units/neutral-outlaw-princess.png:25"
[/frame]
{SOUND_HIT_AND_MISS staff.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]