Clean up after the description= -> id= change.
This commit is contained in:
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aae5a0cb7c
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b3b43706ab
2 changed files with 69 additions and 69 deletions
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@ -126,11 +126,11 @@
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# [/variable]
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# [then]
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# [message]
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# description=Lady Jessica
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# id=Lady Jessica
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# message= _ "Haldric, the fleet made it back again. A few more ships, #But they report that the whole of the coast was teeming with Orcs. All that was seen of #Southbay was a cloud of smoke."
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# [/message]
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# [message]
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# description=Prince Haldric
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# id=Prince Haldric
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# message= _ "A sad end to our home. We must save our mourning for later, #for battle awaits us now."
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# [/message]
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# [/then]
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@ -64,94 +64,94 @@
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#define INTRO_DIALOGUE
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[message]
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description=Nym
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id=Nym
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message= _ "Kaleh, wake up! Scouts report movement out in the sands."
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Is it orc raiders?"
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "I don't think so..."
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[/message]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "We meet again Ystara."
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[/message]
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[message]
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description=Ystara
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id=Ystara
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message= _ "You think you can take me, Azkotep?"
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[/message]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "My champion, Zur shall slice you to shreds like the puny adept you once were."
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[/message]
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[message]
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description=Ystara
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id=Ystara
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message= _ "You always were an arrogant little bastard. Grek will swallow your soul first, or what's left of it."
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[/message]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "You spurned me once; I will make you pay. But enough of the past--to battle, my minions! Behold the wrath of the dead!"
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "Great, ringside seats for an all-out battle between two undead lords. You really know how to pick a campsite, Kaleh."
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Where did they come from? I swear those castles weren't there at sunset."
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "Many strange things can happen during the long dark. But despite their wraith-like forms, I have no doubt that their cold steel can still bite flesh."
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[/message]
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[message]
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description=Elyssa
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id=Elyssa
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message= _ "Like I haven't killed enough undead recently. Why can't these guys just stay dead?"
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[/message]
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[message]
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description=Garak
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id=Garak
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message= _ "Our encampment is out of the direct line of attack, so we should be somewhat safe, at least."
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "But our people's encampments are in danger, they'll be slaughtered by the undead hordes!"
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[/message]
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#ifdef EASY
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "There's no way we can marshal our people to escape the battle in time. We must protect our people's $village_counter encampments from the undead."
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[/message]
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#else
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "There's no way we can marshal our people to escape the battle in time. We must protect our people's $village_counter encampments from the undead."
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[/message]
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#endif
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[message]
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description=Zhul
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id=Zhul
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message= _ "If the undead forces reach our encampments first, they will surely be destroyed. I fear that if we lose more than half our encampments we will not have the strength to go on. Garak, wake your men. We must hold off the undead until dawn."
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "To arms my people, to arms!"
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[/message]
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@ -163,22 +163,22 @@
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#define GARAK_DIALOGUE_PART_ONE
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[message]
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description=Zhul
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id=Zhul
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message= _ "Eloh protect us, what has he done?"
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[/message]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "I live again! I can feel!"
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Garak?"
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[/message]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "Hahahaha! Your puny friend is no more. With his body I shall crush you all. Arise again my minions and feast in the slaughter!"
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[/message]
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@ -187,12 +187,12 @@
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#define GARAK_DIALOGUE_PART_TWO
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[message]
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description=Nym
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id=Nym
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message= _ "But look, dawn is nigh, our salvation is almost at hand. Even the Long Dark cannot last forever, and with the light of the sun the undeads' dark power wanes and their magics unravel."
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[/message]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "No! I shall have my vengeance upon you all. Darkness shall reign until I have triumphed!"
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[/message]
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@ -204,31 +204,31 @@
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[then]
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[message]
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description=Ystara
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id=Ystara
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message= _ "In this I shall support you, the sun shall not rise until one of us is victorious."
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[/message]
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[/then]
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[else]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "In this I shall support you, the sun shall not rise until one of us is victorious."
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[/message]
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[/else]
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[/if]
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[message]
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description=Nym
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id=Nym
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message= _ "Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy one of these abominations. Whether it be the thing that has taken our friend, or the spectral evil that remains, one of them must die for this battle to end. We have no choice."
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "But to kill Garak? How can we?"
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak's sake? Just protecting our encampments isn't enough, darkness and chaos will overwhelm us if we can't end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that...thing keep control of the body of our friend."
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[/message]
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@ -240,21 +240,21 @@
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[then]
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[message]
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description=Ystara
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id=Ystara
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message= _ "The stench of death is in the air."
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[/message]
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[/then]
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[else]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "The stench of death is in the air."
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[/message]
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[/else]
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[/if]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "Yes, let us end this once and for all."
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[/message]
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@ -262,22 +262,22 @@
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summary= _ "New Objectives:"
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show=yes
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[objective]
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description= _ "Kill Possessed Garak (or)"
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id= _ "Kill Possessed Garak (or)"
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condition=win
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[/objective]
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[objective]
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description= _ "Defeat remaining Undead Lord"
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id= _ "Defeat remaining Undead Lord"
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condition=win
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[/objective]
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[objective]
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description= _ "You Control Less Than 6 Villages"
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id= _ "You Control Less Than 6 Villages"
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condition=lose
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[/objective]
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[objective]
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description= _ "Death of Kaleh, Nym or Zhul"
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id= _ "Death of Kaleh, Nym or Zhul"
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condition=lose
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[/objective]
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[/objectives]
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@ -316,13 +316,13 @@
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[store_unit]
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[filter]
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description=Garak
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id=Garak
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[/filter]
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variable=ElvishGarak
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[/store_unit]
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[kill]
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description=Garak
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id=Garak
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animate=yes
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fire_event=no
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[/kill]
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@ -362,14 +362,14 @@
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[then]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "The undead lords are defeated at last."
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[/message]
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[/then]
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[else]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Finally. It is over."
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[/message]
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[/else]
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@ -377,55 +377,55 @@
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[if]
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[have_unit]
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description=Ganthos
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id=Ganthos
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[/have_unit]
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[then]
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[message]
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description=Ganthos
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id=Ganthos
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message= _ "There's too many of them and the night is almost gone. Pull back you wretches, pull back!"
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[/message]
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[/then]
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[/if]
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[message]
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description=Nym
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id=Nym
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message= _ "I can see the first rays of Naia shining over the horizon. She never looked so beautiful. The undead forces have crumbled into dust and the remaining orcs are retreating with the dawn. But what of Garak?"
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "He's...He's still breathing!"
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[/message]
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[message]
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description=Garak
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id=Garak
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message= _ "Protect the boy for me Zhul, (cough) I go to a better place."
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[/message]
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[kill]
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description=Garak
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id=Garak
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animate=yes
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fire_event=no
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[/kill]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "From the sands he came, to the sands he will return. We remember and honor his sacrifice, and I vow that his death will not be in vain. "
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "Goodbye old friend, may Eloh shine her light eternal upon you."
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[/message]
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[message]
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description=Elyssa
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id=Elyssa
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message= _ "He was as brave and valiant a fighter as I have ever seen in my travels."
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "He was a bastard at times.... But...but why did he have to die? It...it just doesn't make sense. "
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[/message]
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@ -442,12 +442,12 @@
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[/set_variable]
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[message]
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description=Zhul
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id=Zhul
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message= _ "That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our savior. And many fewer of our people died than would have if we had had to wait out the long night."
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality."
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[/message]
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[/then]
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@ -468,12 +468,12 @@
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[then]
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[message]
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description=Zhul
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id=Zhul
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message= _ "Miraculously, all of our encampments survived the night."
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality."
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[/message]
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@ -485,12 +485,12 @@
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[else]
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[message]
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description=Zhul
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id=Zhul
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message= _ "Well, only $village_counter encampments remain, but we shall survive."
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Yes, but at what cost?"
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[/message]
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@ -502,7 +502,7 @@
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[then]
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[message]
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description=Nym
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id=Nym
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message= _ "Though we saved almost all our people this time, we won't always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality."
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[/message]
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@ -521,7 +521,7 @@
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[then]
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[message]
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description=Nym
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id=Nym
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message= _ "We have suffered losses, but we we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality."
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[/message]
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[else]
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[message]
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description=Nym
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id=Nym
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message= _ "We have suffered grievous losses, but we we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I'm afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it's going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality."
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[/message]
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[/if]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "All this death and destruction. What were those shades arguing over? Was this all just some sort of demented game?"
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[/message]
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[message]
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description=Zhul
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id=Zhul
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message= _ "The lords of the dead are powerful and twisted indeed. Only Eloh knows the truth of what happened tonight."
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[/message]
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[message]
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description=Nym
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id=Nym
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message= _ "I don't want to be here tomorrow night to find out. The hills to the north are close. Let's be far away before another nightfall."
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[/message]
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# Side 1 elves
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[side]
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side=1
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description=Kaleh
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id=Kaleh
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type=Desert Fighter
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canrecruit=yes
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controller=human
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# Side 2 undead, starts with pet revenant, Zur
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[side]
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side=2
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description=Azkotep
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user_description= _ "Azkotep"
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id=Azkotep
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user_id= _ "Azkotep"
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type=Spectre
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canrecruit=yes
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controller=ai
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[/target]
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[target]
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description=Grak
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id=Grak
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value=20
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[/target]
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[/ai]
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# Side 3 undead, starts with pet wraith, Grak
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[side]
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side=3
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description=Ystara
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id=Ystara
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user_description= _ "Ystara"
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type=Spectre
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canrecruit=yes
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