move ids at start of block to simplify parsing scripts
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2 changed files with 5 additions and 5 deletions
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@ -1,11 +1,11 @@
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[tutorial]
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id=tutorial
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name= _ "Under Elves' Protection"
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map_data="{maps/Tutorial/Tutorial1}"
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turns=48
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music=wesnoth-4.ogg
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id=tutorial
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{DAWN}
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{MORNING}
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{AFTERNOON}
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@ -119,13 +119,13 @@ Defeat:
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[story]
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[part]
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story= _ "After they found refuge in the Elvish lands, the elder mage Delfador tried to teach the young Konrad all the skills and knowledge he would need to be a leader among his people."
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id=tutorial_1
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story= _ "After they found refuge in the Elvish lands, the elder mage Delfador tried to teach the young Konrad all the skills and knowledge he would need to be a leader among his people."
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background="misc/story0a.png"
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[/part]
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[part]
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story= _ "Meanwhile in the nearby woods, a group of dark preachers made an unholy pact with some desperate bandits."
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id=tutorial_2
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story= _ "Meanwhile in the nearby woods, a group of dark preachers made an unholy pact with some desperate bandits."
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background="misc/story0b.png"
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[/part]
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[/story]
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@ -1,9 +1,9 @@
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[tutorial]
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id=tutorial2
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name= _ "The Raiders Camp"
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map_data="{maps/Tutorial/Tutorial2}"
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turns=28
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id=tutorial2
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next_scenario=null
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{DAWN}
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