TRoW S22: cuttlefish animations use different facing filters

This commit is contained in:
nemaara 2019-01-26 20:29:23 -05:00
parent ef69f20e68
commit b30a394689

View file

@ -991,7 +991,12 @@
[/primary_attack]
[facing]
x,y=23,23
[filter_adjacent_location]
adjacent=sw
[filter]
id=Squiddy
[/filter]
[/filter_adjacent_location]
[/facing]
hits=yes
@ -1009,7 +1014,12 @@
[/primary_attack]
[facing]
x,y=23,23
[filter_adjacent_location]
adjacent=sw
[filter]
id=Squiddy
[/filter]
[/filter_adjacent_location]
[/facing]
hits=yes
@ -1119,10 +1129,6 @@
range=melee
[/primary_attack]
[facing]
x,y=43,17
[/facing]
hits=yes
[/animate_unit]
@ -1137,10 +1143,6 @@
range=melee
[/primary_attack]
[facing]
x,y=43,17
[/facing]
hits=yes
[/animate_unit]
@ -1239,10 +1241,6 @@
range=melee
[/primary_attack]
[facing]
x,y=41,31
[/facing]
hits=yes
[/animate_unit]
@ -1257,10 +1255,6 @@
range=melee
[/primary_attack]
[facing]
x,y=41,31
[/facing]
hits=yes
[/animate_unit]