Fix bug #9191, Display in sidebar the info about the last recruited unit

(even by ai) You can already do thhis by moving your mouse on it and
it's good useful info since it's *new* units (I don't see any problem
to lose the current highlighted unit, since other actions already do
this)
This commit is contained in:
Ali El Gariani 2007-05-29 03:24:58 +00:00
parent 4cd55ef419
commit b2b21377a0

View file

@ -543,6 +543,7 @@ void unit_recruited(gamemap::location& loc)
disp->delay(10);
}
u->second.set_standing(*disp,loc);
disp->highlight_hex(loc);
}
void unit_healing(unit& healed_p,gamemap::location& healed_loc, std::vector<unit_map::iterator> healers, int healing)