Made the PICKUPPABLE_ITEM macro allow picking up items...
...with the same id in different scenarios.
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@ -197,6 +197,14 @@
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[/else]
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[/if]
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[/event]
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[event]
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name=victory
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[clear_variable]
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name=item_{ID}_picked_up
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[/clear_variable]
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[/event]
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#enddef
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#define OBJ_POTION_HEALING X Y ID
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