Fix a bug introduced by the unit directory move.

Comment out two WML references to the old-style footprint graphics.
This commit is contained in:
Eric S. Raymond 2007-05-16 05:05:36 +00:00
parent 474cb698fc
commit b25ad5a34e
3 changed files with 3 additions and 3 deletions

View file

@ -90,7 +90,7 @@
name=prestart
{PLACE_IMAGE scenery/signpost.png 8 2}
{PLACE_IMAGE misc/foot-left-n.png 5 1}
#{PLACE_IMAGE misc/foot-left-n.png 5 1}
[role]
type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Rider,Elvish Outrider,Paladin,Mage,White Mage,Red Mage

View file

@ -88,7 +88,7 @@
{PLACE_IMAGE (scenery/signpost.png) 1 8}
{PLACE_IMAGE (scenery/signpost.png) 12 9}
{PLACE_IMAGE (misc/foot-left-nw.png) 1 7}
#{PLACE_IMAGE (misc/foot-left-nw.png) 1 7}
{PLACE_IMAGE (scenery/rubble.png) 17 15}
{PLACE_IMAGE (scenery/rubble.png) 18 14}

View file

@ -7,7 +7,7 @@
#enddef
[+units]
{units}
{core/units}
{~units}
# * R A C I A L T R A I T S A N D N A M E S *