Used HIGHLIGHT_IMAGE in a few more places in TSG.
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4 changed files with 10 additions and 82 deletions
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@ -203,10 +203,6 @@
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{HIGHLIGHT_IMAGE 13 10 items/gohere.png ()}
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[scroll_to_unit]
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description=Deoran
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[/scroll_to_unit]
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#ifdef EASY
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[message]
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speaker=narrator
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@ -169,6 +169,8 @@
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message= _ "Why, my lady, are there humans camped to the south of us? Are they friends of the elves? I had thought that no humans had set foot in this valley."
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[/message]
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{HIGHLIGHT_IMAGE 31 32 misc/gohere.png ()}
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[message]
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speaker=Ethiliel
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image=portraits/ethiliel-mad.png
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@ -149,10 +149,6 @@
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recruit=Elvish Fighter,Elvish Shaman
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[/set_recruit]
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# Add the target location for Sir Gerrick to move to.
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{PLACE_IMAGE (items/gohere.png) 9 1}
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[unit]
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type=Elvish Ranger
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description=Ithelden
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@ -175,14 +171,17 @@
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speaker=Ithelden
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message= _ "Sir Gerrick, you must make it back to Kerlath Province and warn your people of the danger from the south. We will lead you through the forest and clear any foes from your path. You may choose some of our veterans to go with you as well, and any ones you leave behind will still have time to catch up with Ethiliel and Deoran."
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[/message]
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{HIGHLIGHT_IMAGE 9 1 misc/gohere.png ()}
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[message]
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speaker=Sir Gerrick
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message= _ "With the bandits and undead vanquished behind us, what foes can there be ahead? Let us hope this is a speedy journey, for the spectre of winter looms."
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[/message]
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[remove_shroud]
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side=1
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x=8-10
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y=0-2
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x=9
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y=1
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[/remove_shroud]
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[objectives]
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@ -463,7 +462,7 @@
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#[/unstore_unit]
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#{CLEAR_VARIABLE stored_Deoran}
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[endlevel]
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bonus=no
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result=continue
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@ -220,7 +220,7 @@
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[/set_variable]
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[/then]
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[/if]
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[unstore_unit]
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variable=stored_Deoran
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find_vacant=yes
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@ -400,7 +400,6 @@
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side=3
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team_name=South_Guard
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[/modify_side]
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{PLACE_IMAGE (items/gohere.png) 29 24}
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[message]
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speaker=Grée
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message= _ "Gold is good. We can trade gold for weapons and fire. We will not kill you now."
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@ -418,75 +417,7 @@
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message= _ "Go here and light it and it will blast a backdoor into the lich's lair!"
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[/message]
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[scroll_to]
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x,y=29,24
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[/scroll_to]
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[item]
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x,y=29,24
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image=items/gohere-ellipse.png
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[/item]
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[item]
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x,y=29,24
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image=items/bomb.png
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[/item]
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[delay]
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time=200
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[/delay]
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[removeitem]
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x,y=29,24
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[/removeitem]
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[redraw][/redraw]
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[delay]
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time=200
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[/delay]
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[item]
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x,y=29,24
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image=items/gohere-ellipse.png
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[/item]
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[item]
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x,y=29,24
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image=items/bomb.png
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[/item]
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[delay]
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time=200
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[/delay]
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[removeitem]
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x,y=29,24
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[/removeitem]
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[redraw][/redraw]
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[delay]
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time=200
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[/delay]
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[item]
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x,y=29,24
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image=items/gohere-ellipse.png
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[/item]
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[item]
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x,y=29,24
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image=items/bomb.png
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[/item]
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[delay]
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time=200
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[/delay]
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[removeitem]
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x,y=29,24
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[/removeitem]
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[redraw][/redraw]
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[delay]
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time=200
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[/delay]
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[item]
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x,y=29,24
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image=items/gohere-ellipse.png
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[/item]
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[item]
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x,y=29,24
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image=items/bomb.png
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[/item]
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[delay]
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time=400
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[/delay]
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{HIGHLIGHT_IMAGE 29 24 items/bomb.png ()}
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{VARIABLE bomb_placed true}
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{VARIABLE troll_allies true}
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