Update changelog
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* Fixed resource leak in the Pango text rendering pipeline when using the characters_per_line constraint.
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* Make the warning about loading saves from old versions much clearer.
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* Made legacy GUI1 scrollbars match regular GUI2 scrollbars.
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* Reduced font sizes for the unit HP/XP/MP/Vision/Defense displays on the sidebar at small resolutions to avoid overlaps (issue #5575).
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* Rearranged the unit XP and vision displays on the sidebar to avoid running out of room for the XP display (issue #5575).
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* Reduced font size for the ToD counter on the sidebar to avoid it being ellipsized too often.
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* Gave the turn timer display the same icon as the system clock display.
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* Anchored the Observers icon to the sidebar again in a way that does not allow it to overlap into it (issue #5575).
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* Fixed the turn timer/system clock display on the top bar incorrectly using a larger font size at small resolutions.
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* Made the Defense display label on the sidebar visible (a side-effect of replacing SDL_ttf) and rearranged it slightly.
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* Set the correct default text color for in-game UI elements instead of #ffffff white for consistency with other UI elements.
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### WML Engine
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* Standard Location Filters now support gives_income=yes|no to make it simpler to match villages regardless of owner
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* Fixed ThemeWML `[label] font_rgb=` generating text elements with broken UTF-8 sequences.
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