disabled SDL_NODELAY (merged 2008-04-19T02:31:27Z!davewx7@gmail.com from trunk)

This commit is contained in:
Gunter Labes 2008-04-19 05:47:54 +00:00
parent 0cbc1dad2a
commit b16b586883

View file

@ -46,6 +46,8 @@
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h> // for TCP_NODELAY
#ifdef __BEOS__
#include <socket.h>
#else
@ -364,6 +366,16 @@ void connect_operation::run()
return;
}
#ifdef TCP_NODELAY
//set TCP_NODELAY to 0 because SDL_Net turns it off, causing packet
//flooding!
{
_TCPsocket* raw_sock = reinterpret_cast<_TCPsocket*>(sock);
int no = 0;
setsockopt(raw_sock->channel, IPPROTO_TCP, TCP_NODELAY, (char*)&no, sizeof(no));
}
#endif
// Use non blocking IO
#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
{