Update release notes with info about [attacks] and [swarm]
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@ -26,3 +26,9 @@ Multiplayer era authors can put their [binary_path] declarations inside the
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MULTIPLAYER #ifdef block (or similar). This was a fix to an ancient, forgotten
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bug that a developer noticed while playing a single-player campaign that
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conflicted with a multiplayer era's binary_path.
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The confusion caused by name and wiki entry regarding [attacks] special has been
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sorted out. What was [attacks] up till now was now logicaly renamed [swarm] and
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a completely new [attacks] has been created behaving alike to [damage] and
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[chance_to_hit]. If an attack uses [swarm] any [attacks] declared will be
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ignored.
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