GUI2/Canvas: merge draw() and render() and remove commented-out blur code
This commit is contained in:
parent
6e4327f313
commit
b011faa244
2 changed files with 10 additions and 43 deletions
|
@ -1380,8 +1380,15 @@ canvas::~canvas()
|
|||
{
|
||||
}
|
||||
|
||||
void canvas::draw()
|
||||
void canvas::render()
|
||||
{
|
||||
/**
|
||||
* @note Both the clip rect and viewport should be set before this function is called.
|
||||
* The clip rect ensures the canvas texture is cropped appropriately, and the viewport sets the
|
||||
* origin for all the drawing operations, as well as specifying the area of the screen to which
|
||||
* this canvas applies.
|
||||
*/
|
||||
|
||||
log_scope2(log_gui_draw, "Canvas: drawing.");
|
||||
|
||||
if(size_changed_) {
|
||||
|
@ -1393,6 +1400,7 @@ void canvas::draw()
|
|||
}
|
||||
|
||||
// Draw shapes.
|
||||
// TODO: reenable blur handling. Need a shader.
|
||||
for(auto& shape : shapes_) {
|
||||
lg::scope_logger inner_scope_logging_object__(log_gui_draw, "Canvas: draw shape.");
|
||||
|
||||
|
@ -1400,39 +1408,6 @@ void canvas::draw()
|
|||
}
|
||||
}
|
||||
|
||||
void canvas::render()
|
||||
{
|
||||
/**
|
||||
* @note Both the clip rect and viewport should be set before this function is called.
|
||||
* The clip rect ensures the canvas texture is cropped appropriately, and the viewport sets the
|
||||
* origin for all the drawing operations, as well as specifying the area of the screen to which
|
||||
* this canvas applies.
|
||||
*/
|
||||
|
||||
// Update the canvas texture, if necessary.
|
||||
draw();
|
||||
|
||||
// TODO: reenable. Need a shader.
|
||||
#if 0
|
||||
if(blur_depth_) {
|
||||
/*
|
||||
* If the surf is the video surface the blurring seems to stack, this
|
||||
* can be seen in the title screen. So also use the not 32 bpp method
|
||||
* for this situation.
|
||||
*/
|
||||
if(surf != CVideo::get_singleton().getSurface() && is_neutral(surf)) {
|
||||
blur_surface(surf, rect, blur_depth_);
|
||||
} else {
|
||||
// Can't directly blur the surface if not 32 bpp.
|
||||
SDL_Rect r = rect;
|
||||
surface s = get_surface_portion(surf, r);
|
||||
s = blur_surface(s, blur_depth_);
|
||||
sdl_blit(s, nullptr, surf, &r);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void canvas::parse_cfg(const config& cfg)
|
||||
{
|
||||
log_scope2(log_gui_parse, "Canvas: parsing config.");
|
||||
|
|
|
@ -94,15 +94,7 @@ public:
|
|||
~canvas();
|
||||
|
||||
/**
|
||||
* Draws the canvas.
|
||||
*/
|
||||
void draw();
|
||||
|
||||
/**
|
||||
* Copies the canvas texture to the screen renderer.
|
||||
*
|
||||
* This will re-render the canvas texture if necessary (ie, if marked dirty).
|
||||
* It also executes the pre-commit functions such as blurring (@todo: reenable).
|
||||
* Renders the canvas contents to screen.
|
||||
*/
|
||||
void render();
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue