Fix campaign difficult ratings

This commit is contained in:
nemaara 2021-03-13 22:46:50 -05:00
parent a9a5b3c3f4
commit afc81cdee8
7 changed files with 14 additions and 14 deletions

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@ -15,7 +15,7 @@
define=CAMPAIGN_DEAD_WATER
first_scenario=01_Invasion
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Dead_Water/images/units/merfolk/citizen.png~RC(magenta>red)" ( _ "Citizen") ( _ "Beginner")}
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Dead_Water/images/units/merfolk/citizen.png~RC(magenta>red)" ( _ "Citizen") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "units/merfolk/fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/merfolk/warrior.png~RC(magenta>red)" ( _ "Warrior") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY NIGHTMARE "units/merfolk/triton.png~RC(magenta>red)" ( _ "Triton") ( _ "Difficult")}

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@ -15,9 +15,9 @@
define=CAMPAIGN_EASTERN_INVASION
first_scenario=01_The_Outpost
{CAMPAIGN_DIFFICULTY EASY "units/human-loyalists/spearman.png~RC(magenta>red)" ( _ "Spearman") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "units/human-loyalists/swordsman.png~RC(magenta>red)" ( _ "Swordsman") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/human-loyalists/royalguard.png~RC(magenta>red)" ( _ "Royal Guard") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY EASY "units/human-loyalists/spearman.png~RC(magenta>red)" ( _ "Spearman") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL "units/human-loyalists/swordsman.png~RC(magenta>red)" ( _ "Swordsman") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/human-loyalists/royalguard.png~RC(magenta>red)" ( _ "Royal Guard") ( _ "Difficult")}
description= _ "There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening.

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@ -20,7 +20,7 @@
" + _"(Novice level, 23 scenarios.)"
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Heir_To_The_Throne/images/units/konrad-fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Beginner")}
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Heir_To_The_Throne/images/units/konrad-fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/Heir_To_The_Throne/images/units/konrad-commander.png~RC(magenta>red)" ( _ "Commander") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "data/campaigns/Heir_To_The_Throne/images/units/konrad-lord.png~RC(magenta>red)" ( _ "Lord") ( _ "Challenging")}

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@ -48,9 +48,9 @@
" + _"(Hard level, 18 scenarios.)"
{ENABLE_DWARVISH_RUNESMITH}
{CAMPAIGN_DIFFICULTY EASY "units/elves-wood/fighter.png~RC(magenta>brown)" ( _ "Soldier") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "units/elves-wood/lord.png~RC(magenta>brown)" ( _ "Lord") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/elves-wood/high-lord.png~RC(magenta>brown)" ( _ "High Lord") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY EASY "units/elves-wood/fighter.png~RC(magenta>brown)" ( _ "Soldier") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL "units/elves-wood/lord.png~RC(magenta>brown)" ( _ "Lord") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/elves-wood/high-lord.png~RC(magenta>brown)" ( _ "High Lord") ( _ "Difficult")}
[about]
title= _ "Creator and Lead Designer"

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@ -18,7 +18,7 @@
{CAMPAIGN_DIFFICULTY EASY "units/human-peasants/peasant.png~RC(magenta>red)" ( _ "Peasant") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "units/human-outlaws/outlaw.png~RC(magenta>red)" ( _ "Outlaw") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "units/human-outlaws/fugitive.png~RC(magenta>red)" ( _ "Fugitive") ( _ "Difficult")}
{CAMPAIGN_DIFFICULTY HARD "units/human-outlaws/fugitive.png~RC(magenta>red)" ( _ "Fugitive") ( _ "Challenging")}
#po: "marchlander" is archaic English for an inhabitant of a border region, not to be confused with "marshlander"
# wmllint: local spelling marchlanders

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@ -17,9 +17,9 @@
first_scenario=01_A_Summer_of_Storms
{DISABLE_GRAND_MARSHAL}
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-fighter.png" ( _ "Fighter") ( _ "Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-commander.png" ( _ "Commander") ( _ "Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-lord.png" ( _ "Lord") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-fighter.png" ( _ "Fighter") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-commander.png" ( _ "Commander") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "data/campaigns/The_Rise_Of_Wesnoth/images/units/noble-lord.png" ( _ "Lord") ( _ "Difficult")}
description= _ "Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits...

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@ -23,8 +23,8 @@
# Old difficulty levels are not selectable anymore, but for now loading saves using them should still work.
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Normal")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/warrior.png~RC(magenta>red)" ( _ "Warrior") ( _ "Challenging")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY EASY "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/fighter.png~RC(magenta>red)" ( _ "Fighter") ( _ "Challenging")}
{CAMPAIGN_DIFFICULTY NORMAL "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/warrior.png~RC(magenta>red)" ( _ "Warrior") ( _ "Difficult")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "data/campaigns/Under_the_Burning_Suns/images/units/quenoth/champion.png~RC(magenta>red)" ( _ "Champion") ( _ "Nightmare")}
# UTBS credits