update changelog
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10
changelog
10
changelog
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@ -13,7 +13,10 @@ Version 1.11.7+dev:
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* Simple Attack Micro AI: new optional parameter weapon=
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* Wolves Micro AI: fix bug that sometimes kept predators from attacking
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* Lua AI: new replay-safe action ai.synced_command()
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* ai.cfg: fix MEDIUM to NORMAL in attack_depth macro
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* Campaigns:
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* all: convert many wmllint magic comments from "recognize" to "who" and
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"whofield",
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* Dead Water:
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* New world map.
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* Delfador's Memoirs:
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@ -34,15 +37,19 @@ Version 1.11.7+dev:
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Delfador can now tell the player the shortest path to the Sceptre.
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* Fixed Konrad's level 1's attack animation giving an 'image not found'
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error.
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* Fixed Konrad's dying words event.
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* Legend of Wesmere:
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* S9: set aggression=1 for Side 4 to avoid wrong choice of attack
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* Liberty:
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* New world map.
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* S5: set aggression=1 for Side 3 to avoid wrong choice of attack
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* Northern Rebirth:
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* S5a: dialogue tweaks
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* The Rise of Wesnoth:
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* New world maps.
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* Redesigned scenario 'A New Land'.
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* The South Guard:
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* S6a: fix ogre's last words event
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* S6b: set aggression=1 for Side 2 to avoid wrong choice of attack
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* Son of the Black Eye:
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* Rebalancing of the campaign continues and is mostly done for Scenarios 1
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@ -128,7 +135,8 @@ Version 1.11.7+dev:
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* Pango markup is applied correctly and consistently in button tooltips.
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* Fixed mishandling of invalid Pango markup resulting in previous messages
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being displayed instead in e.g. [message] (bug #20996).
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* Added wmllint code for recognizing unit id fields in macros.
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* Added wmllint code for recognizing unit id fields in macros, added
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non-attribute lines to local_sanity_check, added unknown speaker check.
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* Refactored code in wmltools to create a macro-parsing function.
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* Added era descriptions.
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* Fixed file chooser dialog (used in the map editor and for locating the
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