fixed bug where in campaigns at the end of a scenario...

...remaining gold could be shown for AI opponents
This commit is contained in:
Dave White 2005-01-25 03:48:46 +00:00
parent 5aa9b03df5
commit af91f19419

View file

@ -771,6 +771,10 @@ redo_turn:
std::stringstream report;
for(std::vector<team>::iterator i=teams.begin(); i!=teams.end(); ++i) {
if(i->is_human() == false) {
continue;
}
player_info *player=state_of_game.get_player(i->save_id());
const int remaining_gold = i->gold();