Fix broken apostrophe and missing word in release notes.
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@ -42,7 +42,7 @@ There are many changes and improvements to terrain since 1.8.x. Many of these c
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-- Highlights: --
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* New Animated Water and new land to water transitions.
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* Cave terrains are no longer extra dark, so they donÕt clash so much with other terrains. The darkness in underground maps is now supplied by a "time of day" color shift.
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* Cave terrains are no longer extra dark, so they don't clash so much with other terrains. The darkness in underground maps is now supplied by a "time of day" color shift.
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* The base terrain beneath land villages can now be changed.
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* The color of most terrains have been shifted, so that terrains look like they belong together.
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* Many new terrain variants.
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@ -70,7 +70,7 @@ There is a new cave floor and 3 new cave walls. Currently these are not very di
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-- Warning: --
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The stone walls with pillars and bricks (Xos, Xol) are attractive, but built in a way that makes them extremely difficult to mesh with other terrains. These will likely remade for a future development release, so custom terrains or scenery items will likely no longer work quite right with them.
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The stone walls with pillars and bricks (Xos, Xol) are attractive, but built in a way that makes them extremely difficult to mesh with other terrains. These will likely be remade for a future development release, so custom terrains or scenery items will likely no longer work quite right with them.
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***
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