Fix broken apostrophe and missing word in release notes.

This commit is contained in:
Gabriel Morin 2010-08-15 23:09:38 +00:00
parent eb92bc0a47
commit af611cbded

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@ -42,7 +42,7 @@ There are many changes and improvements to terrain since 1.8.x. Many of these c
-- Highlights: --
* New Animated Water and new land to water transitions.
* Cave terrains are no longer extra dark, so they donÕt clash so much with other terrains. The darkness in underground maps is now supplied by a "time of day" color shift.
* Cave terrains are no longer extra dark, so they don't clash so much with other terrains. The darkness in underground maps is now supplied by a "time of day" color shift.
* The base terrain beneath land villages can now be changed.
* The color of most terrains have been shifted, so that terrains look like they belong together.
* Many new terrain variants.
@ -70,7 +70,7 @@ There is a new cave floor and 3 new cave walls. Currently these are not very di
-- Warning: --
The stone walls with pillars and bricks (Xos, Xol) are attractive, but built in a way that makes them extremely difficult to mesh with other terrains. These will likely remade for a future development release, so custom terrains or scenery items will likely no longer work quite right with them.
The stone walls with pillars and bricks (Xos, Xol) are attractive, but built in a way that makes them extremely difficult to mesh with other terrains. These will likely be remade for a future development release, so custom terrains or scenery items will likely no longer work quite right with them.
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