increased the movement points over tundra (snow) and deep water...
...from 1 to 2 for 'drakefly' added the 'fearless' trait to the Ghoul line
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7 changed files with 15 additions and 8 deletions
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@ -25,11 +25,15 @@ Version 1.3.9+svn:
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* multiplayer:
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* revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province
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* the server sends a periodical 'ping' to all players to detect ghosts
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* implemented reloading of the server config on SIGHUP
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* sound
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* "Legends of the North" (legends_of_the_north.ogg) moved from NR to mainline
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* units:
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* code changes:
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* created female variation for L3 Necromancer (needs graphics)
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* created female variation for L3 Necromancer (needs graphics)
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* balancing changes:
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* increased the movement points over tundra (snow) and deep water from 1
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to 2 for 'drakefly'
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* added the 'fearless' trait to the Ghoul line
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* user interface:
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* changed the mute hotkey from ctrl-m to ctrl-alt-m
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* renamed "Advanced Mode" button on graphics preferences to "Change Resolution"
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@ -1339,7 +1339,7 @@
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# They love caves and mountains, and above all: warmth
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# But because of big wings moving in caves is difficult for them
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[movement_costs]
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deep_water=1
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deep_water=2
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shallow_water=1
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swamp_water=1
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grassland=1
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@ -1350,7 +1350,7 @@
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village=1
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castle=1
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cave=3
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tundra=1
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tundra=2
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canyon=1
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cavewall=99
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fungus=2
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@ -3,6 +3,7 @@
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id=Ghoul
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name= _ "Ghoul"
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race=undead
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{TRAIT_FEARLESS_MUSTHAVE}
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image="units/undead/ghoul.png"
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ellipse="misc/ellipse"
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profile=portraits/Alex_Jarocha-Ernst/ghoul.png
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@ -3,6 +3,7 @@
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id=Necrophage
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name= _ "Necrophage"
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race=undead
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{TRAIT_FEARLESS_MUSTHAVE}
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image="units/undead/necrophage.png"
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profile="portraits/Alex_Jarocha-Ernst/ghoul.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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@ -6,7 +6,6 @@
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race=undead
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image="units/undead/{BASE_IMAGE}.png"
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ellipse="misc/ellipse"
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num_traits=2
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{TRAIT_FEARLESS_MUSTHAVE}
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hitpoints={HP}
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movement_type={MOVETYPE}
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@ -7,7 +7,6 @@
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image="units/undead/{BASE_IMAGE}.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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ellipse="misc/ellipse-nozoc"
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num_traits=2
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{TRAIT_FEARLESS_MUSTHAVE}
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hitpoints={HP}
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movement_type={MOVETYPE}
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@ -29,8 +29,11 @@ Version 1.3.9+svn:
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* Multiplayer
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* Revised maps: Silverhead Crossing, Weldyn Channel, Blue Water Province.
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* Units:
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* Necromancer can now be female when advanced from Dark Sorceress
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* Unit changes and balancing:
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* Necromancer can now be female when advanced from Dark Sorceress.
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* Increased the movement points over tundra (snow) and deep water from 1
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to 2 for 'drakefly'.
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* Added the 'fearless' trait to the Ghoul line.
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* User interface
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* Changed the mute hotkey from ctrl-m to ctrl-alt-m.
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