EI: Minor changes to item wording. Resolves #9070.
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1 changed files with 8 additions and 6 deletions
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@ -33,8 +33,10 @@
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image={IMAGE}
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description={ITEM_DESC}
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effect={ITEM_USE}
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take_string=_"Take it."
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leave_string=_"Leave it."
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# po: Button label for 'take an item'
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take_string=_"Take"
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# po: Button label for 'leave an item'
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leave_string=_"Leave"
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[/item_dialog]
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[if]
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{VARIABLE_CONDITIONAL item_picked equals yes}
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@ -119,7 +121,7 @@
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<b></b>"
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#enddef
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#define NOTE_SINGLE_USE
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_"<span size='small'><i>This item can <b>NOT</b> be dropped, and can <b>NOT</b> be reused if its user dies.</i></span>
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_"<span size='small'><i>This item <b>CANNOT</b> be dropped, and <b>CANNOT</b> be reused if its user dies.</i></span>
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<span size='small'><i> Picking up an item consumes your moves and attack.</i></span>
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<b></b>"
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#enddef
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@ -1002,8 +1004,8 @@ plague_staff #enddef
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effect=_"<span size='small'><i> (Elixirs only last for 1 scenario.)</i></span>
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<span size='small'><i> Picking up an item consumes your moves and attack.</i></span>
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<b></b>"
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take_string=_"Take it."
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leave_string=_"Leave it."
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take_string=_"Take"
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leave_string=_"Leave"
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[/item_dialog]
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[if]
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{VARIABLE_CONDITIONAL item_picked equals yes}
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@ -1156,7 +1158,7 @@ plague_staff #enddef
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effect=_"<span size='small'><i> (Elixirs only last for 1 scenario.)</i></span>
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<span size='small'><i> Picking up an item consumes your moves and attack.</i></span>
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<b></b>"
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take_string=_"Take it."
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take_string=_"Take"
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[/item_dialog_musttake]
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#enddef
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#define GIVE_HASTE X Y MODIFICATIONS
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