moved the Utbs rubble and crater terrain to mainline,

...will be tested when testing Utbs
This commit is contained in:
Mark de Wever 2007-01-27 18:37:39 +00:00
parent 3194733752
commit ae646428de
6 changed files with 33 additions and 25 deletions

View file

@ -18,29 +18,17 @@
{TERRAIN_BASE % dark_tile3}
# the sand crater terrain
[terrain]
symbol_image=desert_crater
id=Crater
name= _ "Crater"
char=x
aliasof=d
char=x
string=Dc
[/terrain]
{TERRAIN_BASE x desert_crater}
# the sand rubble terrain
[terrain]
symbol_image=new_sand_rubble
id=Rubble
name= _ "Rubble"
char=z
aliasof=h
char=z
string=Dr
[/terrain]
{TERRAIN_BASE z new_sand_rubble}
# the oasis terrain
[terrain]

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@ -98,7 +98,5 @@
{TERRAIN_ADJACENT_CUSTOM -400 y !yW lava custom_lava}
{TERRAIN_ADJACENT_PREC -150 z !zCNhKx desert}
{TERRAIN_ADJACENT_PREC -150 x !xCNhKz desert}
{TERRAIN_ADJACENT_PREC -182 ^ !^&ur cave-floor1}
{TERRAIN_ADJACENT_PREC -150 % !%ur cave-floor1}

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@ -411,6 +411,8 @@
{TERRAIN_BASE Rd desert-road}
{TERRAIN_BASE Dc desert_crater}
#2% 2% 2% 24% 24% 3% 3% 3% 3% 36%
{TERRAIN_BASE_PROB Dd desert-plant 2}
{TERRAIN_BASE_PROB Dd desert-plant2 2}
@ -423,6 +425,8 @@
{TERRAIN_BASE_PROB Dd desert7 7}
{TERRAIN_BASE Dd desert}
{TERRAIN_BASE Dr sand_rubble}
#33% 33% 33%
{TERRAIN_BASE_PROB Hd desert-hills2 33}
{TERRAIN_BASE_PROB Hd desert-hills3 50}
@ -914,13 +918,13 @@
{TERRAIN_ADJACENT -270 (Ff,Gg,Veg,Vhg,Fet,Qxu) (!,Ff,Gg,Veg,Vhg,Fet,Qxu,Mm,Vhm,Xm,Hh,Vha,W*,Bww*,Vwm,Vss,Ss) grassland}
{TERRAIN_ADJACENT -319 (Ff,Gg,Veg,Vhg,Fet,Qxu,Mm,Vhm,Hh,Vhh,Xm) (W*,Bww*,Vwm) grassland-to-water}
{TERRAIN_ADJACENT -280 (Gs,Ft,Vht) (!,Gs,Ft,Vht,Qxu) savanna}
{TERRAIN_ADJACENT -290 Rr (!,Rr) road}
{TERRAIN_ADJACENT -259 Re (!,Re) dirt}
{TERRAIN_ADJACENT -310 Rd (!,Rd) desert-road}
{TERRAIN_ADJACENT -320 (Dd,Do,Vda) (!,Dd,Do,Vda) desert-oasis}
{TERRAIN_ADJACENT -330 (Dd,Do,Vd*) (!,Dd,Do,Vd*) desert}
{TERRAIN_ADJACENT -340 Ds (!,Ds) sand}
{TERRAIN_ADJACENT -280 (Gs,Ft,Vht) (!,Gs,Ft,Vht,Qxu) savanna}
{TERRAIN_ADJACENT -290 Rr (!,Rr) road}
{TERRAIN_ADJACENT -259 Re (!,Re) dirt}
{TERRAIN_ADJACENT -310 Rd (!,Rd) desert-road}
{TERRAIN_ADJACENT -320 (Dd,Do,Vda) (!,Dd,Do,Vda) desert-oasis}
{TERRAIN_ADJACENT -330 (Dc,Dd,Dr,Do,Vd*) (!,Dc,Dd,Dr,Do,Vd*) desert}
{TERRAIN_ADJACENT -340 Ds (!,Ds) sand}
#{SET_ADJACENT_FLAG (Chs,Chr) _K Ai transition2}

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@ -257,6 +257,15 @@ recruit_onto=true
# Desert
#
#UtbS desert crater
[terrain]
symbol_image=desert_crater
id=crater
name= _ "Crater"
string=Dc
aliasof=Ds
[/terrain]
#New desert
[terrain]
symbol_image=desert
@ -267,6 +276,15 @@ char=I
aliasof=Ds
[/terrain]
#UtbS sand rubble
[terrain]
symbol_image=sand_rubble
id=sand_rubble
name= _ "Rubble"
string=Dr
aliasof=Hh
[/terrain]
#Old desert
[terrain]
symbol_image=sand

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