Remove an unused variable.
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@ -1829,10 +1829,7 @@ void unit::redraw_unit(game_display& disp, const map_location& loc, const bool f
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#ifdef LOW_MEM
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params.image= absolute_image();
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params.image_diagonal= absolute_image();
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bool facing_west = false;
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params.image_mod +="~FL(horizontal)";
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#else
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bool facing_west = facing_ == map_location::NORTH_WEST || facing_ == map_location::SOUTH_WEST;
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#endif
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if(utils::string_bool(get_state("stoned"))) params.image_mod +="~GS()";
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if(facing_ == map_location::SOUTH_WEST || facing_ == map_location::SOUTH_EAST || facing_ == map_location::SOUTH ) {
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