improve some of the help info in the traits section

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Chris Beck 2014-07-16 19:05:52 -04:00
parent c5298074be
commit ae0f4b0e9b

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@ -357,11 +357,13 @@ There are two important exceptions to upkeep: units with the loyal trait and lea
id=..traits_section
title= _ "Traits"
generator="contents:traits_section"
text= _ "Most units have two traits. However, undead units are assigned the single trait <italic>text='undead'</italic>, and woses do not receive any traits. Traits are modifications that change a units attributes slightly. They are usually randomly assigned to a unit when it is recruited." + _"
text= _ "Traits are modifications that change a units attributes slightly. They are usually randomly assigned to a unit when it is recruited. The traits available to a unit are largely determined by its <italic>text='race'</italic>." + _"
The traits that are available to all non-undead units are <ref>dst='traits_intelligent' text='intelligent'</ref>, <ref>dst='traits_quick' text='quick'</ref>, <ref>dst='traits_resilient' text='resilient'</ref>, and <ref>dst='traits_strong' text='strong'</ref>." + _"
Most units have two traits. However, goblins have only one trait, undead units are always assigned the single trait <italic>text='undead'</italic> and in some cases <italic>text='fearless'</italic>, and woses do not receive any traits. " + _"
Other traits that may be assigned to units are <ref>dst='traits_dextrous' text='dextrous'</ref>, <ref>dst='traits_loyal' text='loyal'</ref>, and <ref>dst='traits_undead' text='undead'</ref>.
The traits that are available to most non-undead units are <ref>dst='traits_intelligent' text='intelligent'</ref>, <ref>dst='traits_quick' text='quick'</ref>, <ref>dst='traits_resilient' text='resilient'</ref>, and <ref>dst='traits_strong' text='strong'</ref>." + _"
Elves may also receive <ref>dst='traits_dextrous' text='dextrous'</ref>, and dwarves may recieve <ref>dst='traits_healthy' text='healthy'</ref>. Trolls and certain humans may recieve <ref>dst="traits_fearless" text='fearless'</ref>. Other traits which may be assigned include <ref>dst='traits_loyal' text='loyal'</ref>, <ref>dst="traits_feral" text='feral'</ref> and <ref>dst='traits_undead' text='undead'</ref>.
"
[/topic]