revert some debug code...

...that seems to have gotten into 2009-05-17T09:05:31Z!koraq@xs4all.nl by accident (the debug
code broke the campaign selection dialog)
This commit is contained in:
Nils Kneuper 2009-05-17 16:27:06 +00:00
parent f227093199
commit adee85e1cb

View file

@ -35,7 +35,6 @@
#include "gui/dialogs/addon_connect.hpp"
#include "gui/dialogs/campaign_selection.hpp"
#include "gui/dialogs/language_selection.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/mp_method_selection.hpp"
#include "gui/dialogs/title_screen.hpp"
#ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
@ -2061,9 +2060,6 @@ static int do_gameloop(int argc, char** argv)
} else if(res == gui::TUTORIAL) {
game.set_tutorial();
} else if(res == gui::NEW_CAMPAIGN) {
gui2::show_message(game.disp().video(),
"Title", "Message", gui2::tmessage::yes_no_buttons);
continue;
if(game.new_campaign() == false) {
continue;
}