Few minor semantic changelog tweaks
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### Campaigns
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* Dead Water
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* Fix possibility of villagers blocking pickup of sword in S10 The Flaming
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Sword. (Bug # 3207)
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Sword (issue #3207).
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* Northern Rebirth:
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* Reduced starting gold and income in scenarios 10 to 13
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* Secrets of the Ancients:
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* Fix S09 Training Session not ending when all dark adepts die (Bug #3192)
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* Fix S09 Training Session not ending when all dark adepts die (issue #3192)
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* Tutorial:
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* S2: made enemy starting gold equal to that of the player.
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* Under the Burning Suns:
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* [kill] animate=yes no longer scrolls to units through fog or shroud, thus
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matching 1.12's behavior again.
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* [message] displays the unit type name when a nameless unit speaks and no
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custom caption= is specified (fixes #3211).
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custom caption= is specified (issue #3211).
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* do_not_list=yes units are no longer excluded from the debug mode-only
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Create Unit dialog.
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* Fixed a rare issue where disabled attacks could cause the wrong attack to
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