Fix teaching_anim not implmmented in variation_id=sceptre of Httt Princes and Battle Princess
I have forget to pull this in variation scpeter of unit_type
This commit is contained in:
parent
9dde4d5f6d
commit
ad95696b4a
3 changed files with 7 additions and 5 deletions
|
@ -106,6 +106,7 @@
|
|||
race=human
|
||||
image="units/human-battleprincess-resting.png"
|
||||
{LEADING_ANIM "units/human-battleprincess-leading-1.png" "units/human-battleprincess-leading-2.png" 22,-22}
|
||||
{INITIATIVE_ANIM "units/human-battleprincess-leading-1.png" "units/human-battleprincess-leading-2.png"}
|
||||
hitpoints=62
|
||||
movement_type=smallfoot
|
||||
[resistance]
|
||||
|
|
|
@ -67,6 +67,7 @@
|
|||
image="units/human-princess.png"
|
||||
{DEFENSE_ANIM "units/human-princess-defend-2.png" "units/human-princess-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
|
||||
{LEADING_ANIM "units/human-princess-leading-2.png" "units/human-princess-leading-1.png" 22,-22}
|
||||
{INITIATIVE_ANIM "units/human-princess-leading-2.png" "units/human-princess-leading-1.png"}
|
||||
hitpoints=48
|
||||
movement_type=smallfoot
|
||||
[resistance]
|
||||
|
|
|
@ -318,7 +318,7 @@ _"No gold carried over to the next scenario."#enddef
|
|||
#enddef
|
||||
|
||||
# wmlindent: start ignoring
|
||||
#define FOREACH ARRAY_VALUE VAR
|
||||
#define ROLWHILE ARRAY_VALUE VAR
|
||||
#deprecated 1 You should use the [foreach] WML tag instead.
|
||||
# Macro to begin a WML clause that iterates over an array.
|
||||
{VARIABLE {VAR} 0}
|
||||
|
@ -330,8 +330,8 @@ _"No gold carried over to the next scenario."#enddef
|
|||
[do]
|
||||
#enddef
|
||||
|
||||
#define NEXT VAR
|
||||
#deprecated 1 You should use the [foreach] WML tag instead of {FOREACH}.
|
||||
#define ROLNEXT VAR
|
||||
#deprecated 1 You should use the [foreach] WML tag instead of {ROLWHILE}.
|
||||
# Macro to end a WML clause that iterates over an array.
|
||||
[set_variable]
|
||||
name={VAR}
|
||||
|
@ -343,8 +343,8 @@ _"No gold carried over to the next scenario."#enddef
|
|||
#enddef
|
||||
# wmlindent: stop ignoring
|
||||
|
||||
# wmlindent: opener "{FOREACH "
|
||||
# wmlindent: closer "{NEXT "
|
||||
# wmlindent: opener "{ROLWHILE "
|
||||
# wmlindent: closer "{ROLNEXT "
|
||||
|
||||
#define DRAKE_FLYING_ANIM STANDING_IMAGE FLYING_IMAGE
|
||||
#deprecated 2
|
||||
|
|
Loading…
Add table
Reference in a new issue