Include missing death events and set required flags on firing
them. Temporary patch till I finally get to work on this scenario.
This commit is contained in:
Piotr Cychowski 2008-02-09 08:17:38 +00:00
parent 0b6b81687a
commit ad245aba2a
2 changed files with 14 additions and 0 deletions

View file

@ -1915,9 +1915,13 @@
#[/event]
{@campaigns/Under_the_Burning_Suns/utils/kaleh-abilities.cfg}
#define FINAL_FIGHT
#enddef
{@campaigns/Under_the_Burning_Suns/utils/deaths.cfg}
{LATE_KALEH_DEATH}
{LATE_ALLY_DEATH}
{FRIEND_DEATH}
#undef FINAL_FIGHT
{@campaigns/Under_the_Burning_Suns/utils/global-events.cfg}
[/scenario]

View file

@ -33,9 +33,14 @@
message= _ "Save me Kaleh, I'm dying..."
[/message]
#ifdef FINAL_FIGHT
{VARIABLE nym_dead 0}
{VARIABLE_OP allies_killed add 1}
#else
[endlevel]
result=defeat
[/endlevel]
#endif
[/event]
[event]
@ -49,9 +54,14 @@
message= _ "Eloh protect us, I have fallen."
[/message]
#ifdef FINAL_FIGHT
{VARIABLE zhul_dead 0}
{VARIABLE_OP allies_killed add 1}
#else
[endlevel]
result=defeat
[/endlevel]
#endif
[/event]
#enddef