some minor improvements for 2007-12-12T23:33:41Z!mythological@mt.net.mk
- don't demolish castles/villages unless they are directly adjacent to the scepter. - give back the shroud to side 1
This commit is contained in:
parent
185b4ef1a1
commit
ad1caa177e
1 changed files with 12 additions and 4 deletions
|
@ -173,9 +173,17 @@
|
|||
amount=300
|
||||
[/gold]
|
||||
[store_locations]
|
||||
x=$scepter_x
|
||||
y=$scepter_y
|
||||
radius=3
|
||||
terrain=Xu,Qxu,Ql
|
||||
[and]
|
||||
x=$scepter_x
|
||||
y=$scepter_y
|
||||
radius=3
|
||||
[/and]
|
||||
[or]
|
||||
x=$scepter_x
|
||||
y=$scepter_y
|
||||
radius=1
|
||||
[/or]
|
||||
variable=scepter_vicinity
|
||||
[/store_locations]
|
||||
{FOREACH scepter_vicinity i}
|
||||
|
@ -269,7 +277,7 @@
|
|||
side=1
|
||||
canrecruit=1
|
||||
controller=human
|
||||
shroud=no
|
||||
shroud=yes
|
||||
[/side]
|
||||
[/items]
|
||||
[/chamber]
|
||||
|
|
Loading…
Add table
Reference in a new issue