This commit is contained in:
Gunter Labes 2006-06-22 23:24:17 +00:00
parent 79296ff57d
commit acfa1021bb

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@ -30,7 +30,7 @@ tip_of_day29= _ "The 'slow' attack ability makes enemy units move slower and hal
tip_of_day30= _ "Holy attacks are very powerful against undead."
tip_of_day31= _ "Units are healed when they advance a level. Used wisely, this can turn a fight."
tip_of_day32= _ "Charging units are best used against enemies they can kill with a single blow."
tip_of_day_33= _ "Units can gain After Maximum Level Advancements (AMLA's), which usually increase the unit's maximum hitpoints by 3. Gaining an AMLA becomes progressively harder for each AMLA the unit receives, however. Thus, it is often more useful to try to advance your lower level units."
tip_of_day_33= _ "Units can gain After Maximum Level Advancements (AMLAs), which usually increase the unit's maximum hitpoints by 3. Gaining an AMLA becomes progressively harder for each AMLA the unit receives, however. Thus, it is often more useful to try to advance your lower level units."
tip_of_day_34= _ "On maps where the shroud or fog of war has been enabled, a unit's sight is limited by its maximum movement. Remember this when deciding what unit is best to scout specific types of terrain."
tip_of_day_35= _ "Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place your mouse pointer over one to get an explanation or description."
[future_tips]